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-rw-r--r--Minecraft.World/DeadBushFeature.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/DeadBushFeature.cpp b/Minecraft.World/DeadBushFeature.cpp
index e27a36c6..23bdd488 100644
--- a/Minecraft.World/DeadBushFeature.cpp
+++ b/Minecraft.World/DeadBushFeature.cpp
@@ -10,24 +10,24 @@ DeadBushFeature::DeadBushFeature(int tile)
bool DeadBushFeature::place(Level *level, Random *random, int x, int y, int z)
{
- int t = 0;
- while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) && y > 0)
- y--;
+ int t = 0;
+ while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) && y > 0)
+ y--;
- for (int i = 0; i < 4; i++)
+ for (int i = 0; i < 4; i++)
{
- int x2 = x + random->nextInt(8) - random->nextInt(8);
- int y2 = y + random->nextInt(4) - random->nextInt(4);
- int z2 = z + random->nextInt(8) - random->nextInt(8);
- if (level->isEmptyTile(x2, y2, z2) )
+ int x2 = x + random->nextInt(8) - random->nextInt(8);
+ int y2 = y + random->nextInt(4) - random->nextInt(4);
+ int z2 = z + random->nextInt(8) - random->nextInt(8);
+ if (level->isEmptyTile(x2, y2, z2) )
{
- if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2))
+ if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2))
{
- level->setTileNoUpdate(x2, y2, z2, tile);
- }
- }
- }
+ level->setTileAndData(x2, y2, z2, tile, 0, Tile::UPDATE_CLIENTS);
+ }
+ }
+ }
- return true;
+ return true;
} \ No newline at end of file