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-rw-r--r--Minecraft.World/CraftingMenu.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/Minecraft.World/CraftingMenu.cpp b/Minecraft.World/CraftingMenu.cpp
new file mode 100644
index 00000000..eeb2a6e3
--- /dev/null
+++ b/Minecraft.World/CraftingMenu.cpp
@@ -0,0 +1,138 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.item.crafting.h"
+#include "CraftingContainer.h"
+#include "ResultContainer.h"
+#include "ResultSlot.h"
+#include "CraftingMenu.h"
+
+const int CraftingMenu::RESULT_SLOT = 0;
+const int CraftingMenu::CRAFT_SLOT_START = 1;
+const int CraftingMenu::CRAFT_SLOT_END = CraftingMenu::CRAFT_SLOT_START + 9;
+const int CraftingMenu::INV_SLOT_START = CraftingMenu::CRAFT_SLOT_END;
+const int CraftingMenu::INV_SLOT_END = CraftingMenu::INV_SLOT_START + 9 * 3;
+const int CraftingMenu::USE_ROW_SLOT_START = CraftingMenu::INV_SLOT_END;
+const int CraftingMenu::USE_ROW_SLOT_END = CraftingMenu::USE_ROW_SLOT_START + 9;
+
+CraftingMenu::CraftingMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt) : AbstractContainerMenu()
+{
+ craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(this, 3, 3) );
+ resultSlots = shared_ptr<ResultContainer>( new ResultContainer() );
+
+ this->level = level;
+ this->x = xt;
+ this->y = yt;
+ this->z = zt;
+ addSlot(new ResultSlot( inventory->player, craftSlots, resultSlots, 0, 120 + 4, 31 + 4));
+
+ for (int y = 0; y < 3; y++)
+ {
+ for (int x = 0; x < 3; x++)
+ {
+ addSlot(new Slot(craftSlots, x + y * 3, 30 + x * 18, 17 + y * 18));
+ }
+ }
+
+ for (int y = 0; y < 3; y++)
+ {
+ for (int x = 0; x < 9; x++)
+ {
+ addSlot(new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18));
+ }
+ }
+ for (int x = 0; x < 9; x++)
+ {
+ addSlot(new Slot(inventory, x, 8 + x * 18, 142));
+ }
+
+ slotsChanged(); // 4J - removed craftSlots parameter, see comment below
+}
+
+void CraftingMenu::slotsChanged() // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
+{
+ resultSlots->setItem(0, Recipes::getInstance()->getItemFor(craftSlots, level));
+}
+
+void CraftingMenu::removed(shared_ptr<Player> player)
+{
+ AbstractContainerMenu::removed(player);
+ if (level->isClientSide) return;
+
+ for (int i = 0; i < 9; i++)
+ {
+ shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i);
+ if (item != NULL)
+ {
+ player->drop(item);
+ }
+ }
+}
+
+bool CraftingMenu::stillValid(shared_ptr<Player> player)
+{
+ if (level->getTile(x, y, z) != Tile::workBench_Id) return false;
+ if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
+ return true;
+}
+
+shared_ptr<ItemInstance> CraftingMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
+{
+ shared_ptr<ItemInstance> clicked = nullptr;
+ Slot *slot = slots->at(slotIndex);
+ if (slot != NULL && slot->hasItem())
+ {
+ shared_ptr<ItemInstance> stack = slot->getItem();
+ clicked = stack->copy();
+
+ if (slotIndex == RESULT_SLOT)
+ {
+ if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true))
+ {
+ return nullptr;
+ }
+ slot->onQuickCraft(stack, clicked);
+ }
+ else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END)
+ {
+ if(!moveItemStackTo(stack, USE_ROW_SLOT_START, USE_ROW_SLOT_END, false))
+ {
+ return nullptr;
+ }
+ }
+ else if (slotIndex >= USE_ROW_SLOT_START && slotIndex < USE_ROW_SLOT_END)
+ {
+ if(!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END, false))
+ {
+ return nullptr;
+ }
+ }
+ else
+ {
+ if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, false))
+ {
+ return nullptr;
+ }
+ }
+ if (stack->count == 0)
+ {
+ slot->set(nullptr);
+ }
+ else
+ {
+ slot->setChanged();
+ }
+ if (stack->count == clicked->count)
+ {
+ // nothing moved
+ return nullptr;
+ }
+ else
+ {
+ slot->onTake(player, stack);
+ }
+ }
+ return clicked;
+} \ No newline at end of file