diff options
Diffstat (limited to 'Minecraft.World/ComparatorTile.cpp')
| -rw-r--r-- | Minecraft.World/ComparatorTile.cpp | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/Minecraft.World/ComparatorTile.cpp b/Minecraft.World/ComparatorTile.cpp new file mode 100644 index 00000000..f611424d --- /dev/null +++ b/Minecraft.World/ComparatorTile.cpp @@ -0,0 +1,253 @@ +#include "stdafx.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.redstone.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.level.tile.entity.h" +#include "net.minecraft.h" +#include "ComparatorTile.h" + +ComparatorTile::ComparatorTile(int id, bool on) : DiodeTile(id, on) +{ + _isEntityTile = true; +} + +int ComparatorTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Item::comparator_Id; +} + +int ComparatorTile::cloneTileId(Level *level, int x, int y, int z) +{ + return Item::comparator_Id; +} + +int ComparatorTile::getTurnOnDelay(int data) +{ + return 2; +} + +DiodeTile *ComparatorTile::getOnTile() +{ + return Tile::comparator_on; +} + +DiodeTile *ComparatorTile::getOffTile() +{ + return Tile::comparator_off; +} + +int ComparatorTile::getRenderShape() +{ + return SHAPE_COMPARATOR; +} + +Icon *ComparatorTile::getTexture(int face, int data) +{ + bool isOn = on || (data & BIT_IS_LIT) != 0; + // down is used by the torch tesselator + if (face == Facing::DOWN) + { + if (isOn) + { + return Tile::redstoneTorch_on->getTexture(face); + } + return Tile::redstoneTorch_off->getTexture(face); + } + if (face == Facing::UP) + { + if (isOn) + { + return Tile::comparator_on->icon; + } + return icon; + } + // edge of stone half-step + return Tile::stoneSlab->getTexture(Facing::UP); +} + +bool ComparatorTile::isOn(int data) +{ + return on || (data & BIT_IS_LIT) != 0; +} + +int ComparatorTile::getOutputSignal(LevelSource *levelSource, int x, int y, int z, int data) +{ + return getComparator(levelSource, x, y, z)->getOutputSignal(); +} + +int ComparatorTile::calculateOutputSignal(Level *level, int x, int y, int z, int data) +{ + if (!isReversedOutputSignal(data)) + { + return getInputSignal(level, x, y, z, data); + } + else + { + return max(getInputSignal(level, x, y, z, data) - getAlternateSignal(level, x, y, z, data), Redstone::SIGNAL_NONE); + } +} + +bool ComparatorTile::isReversedOutputSignal(int data) +{ + return (data & BIT_OUTPUT_SUBTRACT) == BIT_OUTPUT_SUBTRACT; +} + +bool ComparatorTile::shouldTurnOn(Level *level, int x, int y, int z, int data) +{ + int input = getInputSignal(level, x, y, z, data); + if (input >= Redstone::SIGNAL_MAX) return true; + if (input == Redstone::SIGNAL_NONE) return false; + + int alt = getAlternateSignal(level, x, y, z, data); + if (alt == Redstone::SIGNAL_NONE) return true; + + return input >= alt; +} + +int ComparatorTile::getInputSignal(Level *level, int x, int y, int z, int data) +{ + int result = DiodeTile::getInputSignal(level, x, y, z, data); + + int dir = getDirection(data); + int xx = x + Direction::STEP_X[dir]; + int zz = z + Direction::STEP_Z[dir]; + int tile = level->getTile(xx, y, zz); + + if (tile > 0) + { + if (Tile::tiles[tile]->hasAnalogOutputSignal()) + { + result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]); + } + else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile)) + { + xx += Direction::STEP_X[dir]; + zz += Direction::STEP_Z[dir]; + tile = level->getTile(xx, y, zz); + + if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal()) + { + result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]); + } + } + } + + return result; +} + +shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(LevelSource *level, int x, int y, int z) +{ + return dynamic_pointer_cast<ComparatorTileEntity>( level->getTileEntity(x, y, z) ); +} + +bool ComparatorTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly) +{ + int data = level->getData(x, y, z); + bool isOn = on || ( (data & BIT_IS_LIT) != 0 ); + bool subtract = !isReversedOutputSignal(data); + int outputBit = subtract ? BIT_OUTPUT_SUBTRACT : 0; + outputBit |= isOn ? BIT_IS_LIT : 0; + + level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f, subtract ? 0.55f : 0.5f); + + if (!soundOnly) + { + level->setData(x, y, z, outputBit | (data & DIRECTION_MASK), Tile::UPDATE_CLIENTS); + refreshOutputState(level, x, y, z, level->random); + } + + return true; +} + +void ComparatorTile::checkTickOnNeighbor(Level *level, int x, int y, int z, int type) +{ + if (!level->isTileToBeTickedAt(x, y, z, id)) + { + int data = level->getData(x, y, z); + int outputValue = calculateOutputSignal(level, x, y, z, data); + int oldValue = getComparator(level, x, y, z)->getOutputSignal(); + + if (outputValue != oldValue || (isOn(data) != shouldTurnOn(level, x, y, z, data))) + { + // prioritize locking comparators + if (shouldPrioritize(level, x, y, z, data)) + { + level->addToTickNextTick(x, y, z, id, getTurnOnDelay(0), -1); + } + else + { + level->addToTickNextTick(x, y, z, id, getTurnOnDelay(0), 0); + } + } + } +} + +void ComparatorTile::refreshOutputState(Level *level, int x, int y, int z, Random *random) +{ + int data = level->getData(x, y, z); + int outputValue = calculateOutputSignal(level, x, y, z, data); + int oldValue = getComparator(level, x, y, z)->getOutputSignal(); + getComparator(level, x, y, z)->setOutputSignal(outputValue); + + if (oldValue != outputValue || !isReversedOutputSignal(data)) + { + bool sourceOn = shouldTurnOn(level, x, y, z, data); + bool isOn = on || (data & BIT_IS_LIT) != 0; + if (isOn && !sourceOn) + { + level->setData(x, y, z, data & ~BIT_IS_LIT, Tile::UPDATE_CLIENTS); + } + else if (!isOn && sourceOn) + { + level->setData(x, y, z, data | BIT_IS_LIT, Tile::UPDATE_CLIENTS); + } + updateNeighborsInFront(level, x, y, z); + } +} + +void ComparatorTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if (on) + { + // clean-up old tiles with the 'on' id + int data = level->getData(x, y, z); + level->setTileAndData(x, y, z, getOffTile()->id, data | BIT_IS_LIT, Tile::UPDATE_NONE); + } + refreshOutputState(level, x, y, z, random); +} + +void ComparatorTile::onPlace(Level *level, int x, int y, int z) +{ + DiodeTile::onPlace(level, x, y, z); + level->setTileEntity(x, y, z, newTileEntity(level)); +} + +void ComparatorTile::onRemove(Level *level, int x, int y, int z, int id, int data) +{ + DiodeTile::onRemove(level, x, y, z, id, data); + level->removeTileEntity(x, y, z); + + updateNeighborsInFront(level, x, y, z); +} + +bool ComparatorTile::triggerEvent(Level *level, int x, int y, int z, int b0, int b1) +{ + DiodeTile::triggerEvent(level, x, y, z, b0, b1); + shared_ptr<TileEntity> te = level->getTileEntity(x, y, z); + if (te != NULL) + { + return te->triggerEvent(b0, b1); + } + return false; +} + +shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level *level) +{ + return shared_ptr<ComparatorTileEntity>( new ComparatorTileEntity() ); +} + +bool ComparatorTile::TestUse() +{ + return true; +}
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