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-rw-r--r--Minecraft.World/CombatTracker.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/Minecraft.World/CombatTracker.h b/Minecraft.World/CombatTracker.h
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+++ b/Minecraft.World/CombatTracker.h
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+#pragma once
+
+#include "SharedConstants.h"
+
+class CombatEntry;
+class LivingEntity;
+class ChatPacket;
+
+class CombatTracker
+{
+public:
+ static const int RESET_DAMAGE_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 5;
+ static const int RESET_COMBAT_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 15;
+
+ // 4J: This enum replaces
+ enum eLOCATION
+ {
+ eLocation_GENERIC = 0,
+ eLocation_LADDER,
+ eLocation_VINES,
+ eLocation_WATER,
+
+ eLocation_COUNT,
+ };
+
+private:
+ vector<CombatEntry *> entries;
+ LivingEntity *mob; //Owner
+ int lastDamageTime;
+ bool inCombat;
+ bool takingDamage;
+ eLOCATION nextLocation; // 4J: Location is now an enum, not a string
+
+public:
+ CombatTracker(LivingEntity *mob);
+ ~CombatTracker();
+
+ void prepareForDamage();
+ void recordDamage(DamageSource *source, float health, float damage);
+ shared_ptr<ChatPacket> getDeathMessagePacket(); // 4J: Changed this to return a chat packet
+ shared_ptr<LivingEntity> getKiller();
+
+private:
+ CombatEntry *getMostSignificantFall();
+ eLOCATION getFallLocation(CombatEntry *entry);
+
+public:
+ bool isTakingDamage();
+ bool isInCombat();
+
+private:
+ void resetPreparedStatus();
+ void recheckStatus();
+}; \ No newline at end of file