diff options
Diffstat (limited to 'Minecraft.World/Class.h')
| -rw-r--r-- | Minecraft.World/Class.h | 662 |
1 files changed, 553 insertions, 109 deletions
diff --git a/Minecraft.World/Class.h b/Minecraft.World/Class.h index 5dbbf965..31fc4dad 100644 --- a/Minecraft.World/Class.h +++ b/Minecraft.World/Class.h @@ -7,117 +7,244 @@ class InputStream; // simplify declaring classes with this added functionality. +// 0b FFFF CCCC CCCC CCCC CCCC CCCC CCEE EEEE +// |||| |||| |||| |||| |||| |||| |||| |||| +// |||| |||| |||| |||| |||| |||| |||| |||\- BIT00: ENUM: +// |||| |||| |||| |||| |||| |||| |||| ||\-- BIT01: ENUM: +// |||| |||| |||| |||| |||| |||| |||| |\--- BIT02: ENUM: +// |||| |||| |||| |||| |||| |||| |||| \---- BIT03: ENUM: +// |||| |||| |||| |||| |||| |||| |||| +// |||| |||| |||| |||| |||| |||| |||\------ BIT04: ENUM: +// |||| |||| |||| |||| |||| |||| ||\------- BIT05: ENUM: +// |||| |||| |||| |||| |||| |||| |\-------- BIT06: CLASS: WATER_MOB +// |||| |||| |||| |||| |||| |||| \--------- BIT07: CLASS: AMBIENT_MOB +// |||| |||| |||| |||| |||| |||| +// |||| |||| |||| |||| |||| |||\----------- BIT08: CLASS: !ENTITY (so we can hide TILE_ENTITY and DISPENSER_TILE_ENTITY bits which aren't relevant for entities) +// |||| |||| |||| |||| |||| ||\------------ BIT09: CLASS: MINECART_CONTAINER +// |||| |||| |||| |||| |||| |\------------- BIT10: CLASS: SLIME +// |||| |||| |||| |||| |||| \-------------- BIT11: CLASS: ZOMBIE +// |||| |||| |||| |||| |||| +// |||| |||| |||| |||| |||\---------------- BIT12: CLASS: SPIDER +// |||| |||| |||| |||| ||\----------------- BIT13: CLASS: COW +// |||| |||| |||| |||| |\------------------ BIT14: CLASS: TAMABLE +// |||| |||| |||| |||| \------------------- BIT15: CLASS: ANIMAL +// |||| |||| |||| |||| +// |||| |||| |||| |||\--------------------- BIT16: CLASS: MONSTER +// |||| |||| |||| ||\---------------------- BIT17: CLASS: GOLEM +// |||| |||| |||| |\----------------------- BIT18: CLASS: AGABLE_MOB +// |||| |||| |||| \------------------------ BIT19: CLASS: PATHFINDER_MOB +// |||| |||| |||| +// |||| |||| |||\-------------------------- BIT20: CLASS: PLAYER +// |||| |||| ||\--------------------------- BIT21: CLASS: MOB +// |||| |||| |\---------------------------- BIT22: CLASS: HANGING_ENTITY +// |||| |||| \----------------------------- BIT23: CLASS: THROWABLE +// |||| |||| +// |||| |||\------------------------------- BIT24: CLASS: FIREBALL +// |||| ||\-------------------------------- BIT25: CLASS: MINECART +// |||| |\--------------------------------- BIT26: CLASS: LIVING_ENTITY +// |||| \---------------------------------- BIT27: CLASS: ENTITY +// |||| +// |||\------------------------------------ BIT28: FLAGS: valid in spawner flag +// ||\------------------------------------- BIT29: FLAGS: Spawnlimitcheck +// |\-------------------------------------- BIT30: FLAGS: Enemy +// \--------------------------------------- BIT31: FLAGS: projectile + + +#define Bit(a) ((1)<<(a)) + +const unsigned int BIT_NOT_LIVING_ENTITY = Bit(25); + +// Classes + +const unsigned int BIT_FLYING_MOB = Bit( 9); +const unsigned int BIT_WATER_MOB = Bit(10); +const unsigned int BIT_AMBIENT_MOB = Bit(11); + +const unsigned int BIT_NOT_ENTITY = Bit(12); +const unsigned int BIT_SLIME = Bit(13); +const unsigned int BIT_ZOMBIE = Bit(14); +const unsigned int BIT_SPIDER = Bit(15); + +const unsigned int BIT_COW = Bit(16); +const unsigned int BIT_TAMABLE = Bit(17); +const unsigned int BIT_ANIMAL = Bit(18); +const unsigned int BIT_MONSTER = Bit(19); const unsigned int BIT_MINECART_CONTAINER = Bit(19) | BIT_NOT_LIVING_ENTITY; + +const unsigned int BIT_GOLEM = Bit(20); const unsigned int BIT_HANGING_ENTITY = Bit(20) | BIT_NOT_LIVING_ENTITY; +const unsigned int BIT_AGABLE_MOB = Bit(21); const unsigned int BIT_THROWABLE = Bit(21) | BIT_NOT_LIVING_ENTITY; +const unsigned int BIT_PATHFINDER_MOB = Bit(22); const unsigned int BIT_FIREBALL = Bit(22) | BIT_NOT_LIVING_ENTITY; +const unsigned int BIT_PLAYER = Bit(23); const unsigned int BIT_MINECART = Bit(23) | BIT_NOT_LIVING_ENTITY; + +const unsigned int BIT_MOB = Bit(24); const unsigned int BIT_GLOBAL_ENTITY = Bit(24) | BIT_NOT_LIVING_ENTITY; +//const unsigned int BIT_NOT_LIVING_ENTITY = Bit(25); +const unsigned int BIT_LIVING_ENTITY = Bit(26); +const unsigned int BIT_ENTITY = Bit(27); + +// Flags +const unsigned int BIT_VALID_IN_SPAWNER = Bit(28); +const unsigned int BIT_ANIMALS_SPAWN_LIMIT_CHECK = Bit(29); +const unsigned int BIT_ENEMY = Bit(30); +const unsigned int BIT_PROJECTILE = Bit(31U); + +// Tile Entities +const unsigned int BIT_TILE_ENTITY = Bit(24) | BIT_NOT_ENTITY; +const unsigned int BIT_DISPENSERTILEENTITY = Bit(25) | BIT_NOT_ENTITY; +const unsigned int BIT_OTHER_NOT_ENTITIES = Bit(26) | BIT_NOT_ENTITY; + + +// 4J-JEV: These abstract classes only have one subclass, so ignore them. +//const unsigned int BIT_WATER_MOB = Bit(15); +//const unsigned int BIT_FLYING_MOB = Bit(17); +//const unsigned int BIT_AMBIENT_MOB = Bit(18); +//const unsigned int BIT_GLOBAL_ENTITY = Bit(); + +// #define ETYPE(a,b,c) ( (a) | (b) | (c) ) + // 4J Stu - This Enum can be used as a more lightweight version of the above, without having do dynamic casts // 4J-PB - for replacement of instanceof enum eINSTANCEOF { eTYPE_NOTSET=0, + + // Flags. + eTYPE_VALID_IN_SPAWNER_FLAG = BIT_VALID_IN_SPAWNER, + eTYPE_ANIMALS_SPAWN_LIMIT_CHECK = BIT_ANIMALS_SPAWN_LIMIT_CHECK, + eTYPE_ENEMY = BIT_ENEMY, + eTYPE_PROJECTILE = BIT_PROJECTILE, - // 4J-RR arranging these pathfinder types in a bitfield fashion so that a single and can determine whether they are derived from - // the 3 subclasses of pathfinders (water animals, animals, and monsters) that the mob spawner uses - eTYPE_WATERANIMAL = 0x100, - eTYPE_SQUID = 0x101, - - eTYPE_ANIMAL = 0x200, - - // 4J Stu - These have the ANIMAL, AGABLE_MOB and ANIMALS_SPAWN_LIMIT_CHECK bits set - eTYPE_COW = 0x82201, - eTYPE_SHEEP = 0x82202, - eTYPE_PIG = 0x82203, - eTYPE_SNOWMAN = 0x82204, - eTYPE_OZELOT = 0x82205, - - // 4J Stu - When adding new categories, please also update ConsoleSchematicFile::generateSchematicFile so these can be saved out to schematics - // 4J Stu- These have the ANIMAL and AGABLE_MOB bits set, but NOT ANIMALS_SPAWN_LIMIT_CHECK - eTYPE_CHICKEN = 0x2206, - eTYPE_WOLF = 0x2207, - eTYPE_MUSHROOMCOW = 0x2208, - - // 4J Stu - If you add new hostile mobs here you should also update the string lookup function at CConsoleMinecraftApp::getEntityName - eTYPE_MONSTER = 0x400, - eTYPE_ENEMY = 0x800, - eTYPE_CREEPER = 0xC01, - eTYPE_GIANT = 0xC02, - eTYPE_SKELETON = 0xC03, - eTYPE_SPIDER = 0xC04, - eTYPE_ZOMBIE = 0xC05, - eTYPE_PIGZOMBIE = 0xC06, - eTYPE_ENDERMAN = 0xC07, - eTYPE_SILVERFISH = 0xC08, - eTYPE_CAVESPIDER = 0xC09, - eTYPE_BLAZE = 0xC0A, - - eTYPE_GHAST = 0xC0B, // Now considering as a monster even though class inheritance doesn't work like this - but otherwise breaks mob spawning - eTYPE_SLIME = 0xC0C, // Now considering as a monster even though class inheritance doesn't work like this - but otherwise breaks mob spawning - eTYPE_LAVASLIME = 0xC0D, - - eTYPE_VILLAGERGOLEM = 0x1000, - - eTYPE_AGABLE_MOB = 0x2000, - - eTYPE_PLAYER = 0x8000, - eTYPE_SERVERPLAYER= 0x8001, - - // Include AGABLE_MOB - eTYPE_VILLAGER = 0x12000, - - eTYPE_PROJECTILE = 0x40000, - eTYPE_ARROW = 0x40001, - eTYPE_FIREBALL = 0x40002, - eTYPE_FISHINGHOOK = 0x40003, - eTYPE_SNOWBALL = 0x40004, - eTYPE_THROWNEGG = 0x40005, - eTYPE_EYEOFENDERSIGNAL = 0x40006, - eTYPE_SMALL_FIREBALL = 0x40007, - eTYPE_THROWNENDERPEARL = 0x40008, - eTYPE_THROWNPOTION = 0x40009, - eTYPE_THROWNEXPBOTTLE = 0x4000A, - - eTYPE_ANIMALS_SPAWN_LIMIT_CHECK = 0x80000, - - // Never used, exists to ensure all later entities don't match the bitmasks above - eTYPE_OTHERS = 0x100000, - - eTYPE_NETHER_SPHERE, - eTYPE_ENDER_CRYSTAL, - eTYPE_ENDERDRAGON, - eTYPE_BOSS_MOB_PART, - - eTYPE_ENTITY, - - eTYPE_MOB, - - eTYPE_LIGHTNINGBOLT, - - eTYPE_PAINTING, - eTYPE_ITEMENTITY, - eTYPE_FALLINGTILE, - eTYPE_BOAT, - eTYPE_MINECART, - eTYPE_PRIMEDTNT, - - eTYPE_TILEENTITY, - eTYPE_CHESTTILEENTITY, - eTYPE_DISPENSERTILEENTITY, - eTYPE_MOBSPAWNERTILEENTITY, - eTYPE_FURNACETILEENTITY, - eTYPE_SIGNTILEENTITY, - eTYPE_MUSICTILEENTITY, - eTYPE_RECORDPLAYERTILE, - eTYPE_PISTONPIECEENTITY, - eTYPE_BREWINGSTANDTILEENTITY, - eTYPE_ENCHANTMENTTABLEENTITY, - eTYPE_THEENDPORTALTILEENTITY, - eTYPE_SKULLTILEENTITY, - eTYPE_ENDERCHESTTILEENTITY, + eTYPE_ENTITY = BIT_ENTITY, - eType_NODE, + eTYPE_LIVINGENTITY = eTYPE_ENTITY | BIT_LIVING_ENTITY, - eType_ITEM, - eType_ITEMINSTANCE, - eType_MAPITEM, - eType_TILE, - eType_FIRETILE, + eTYPE_MOB = eTYPE_LIVINGENTITY | BIT_MOB, + + eTYPE_PATHFINDER_MOB = eTYPE_MOB | BIT_PATHFINDER_MOB, + + eTYPE_AGABLE_MOB = eTYPE_PATHFINDER_MOB | BIT_AGABLE_MOB, + + eTYPE_VILLAGER = eTYPE_AGABLE_MOB | 0x1, //0x12000, + + // 4J Stu - When adding new categories, please also update ConsoleSchematicFile::generateSchematicFile so these can be saved out to schematics + eTYPE_ANIMAL = eTYPE_AGABLE_MOB | BIT_ANIMAL, + + eTYPE_TAMABLE_ANIMAL = eTYPE_ANIMAL | BIT_TAMABLE, + + eTYPE_OCELOT = eTYPE_TAMABLE_ANIMAL | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | 0x1, + eTYPE_WOLF = eTYPE_TAMABLE_ANIMAL | 0x2, + + eTYPE_HORSE = eTYPE_ANIMAL | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | 0x1, + eTYPE_SHEEP = eTYPE_ANIMAL | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | 0x2, + eTYPE_PIG = eTYPE_ANIMAL | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | 0x3, + eTYPE_CHICKEN = eTYPE_ANIMAL | 0x4, + + eTYPE_COW = eTYPE_ANIMAL | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | BIT_COW, + eTYPE_MUSHROOMCOW = eTYPE_COW | 0x1, + + + eTYPE_WATERANIMAL = eTYPE_PATHFINDER_MOB | BIT_WATER_MOB, //0x100, + eTYPE_SQUID = eTYPE_WATERANIMAL| 0x1, + + eTYPE_GOLEM = eTYPE_PATHFINDER_MOB | BIT_GOLEM, + + eTYPE_SNOWMAN = eTYPE_GOLEM | eTYPE_ANIMALS_SPAWN_LIMIT_CHECK | 0x1, //0x4, + eTYPE_VILLAGERGOLEM = eTYPE_GOLEM | 0x2, //0x1000, + + + // 4J Stu - If you add new hostile mobs here you should also update the string lookup function at CConsoleMinecraftApp::getEntityName + eTYPE_MONSTER = eTYPE_ENEMY | eTYPE_PATHFINDER_MOB | BIT_MONSTER, + + eTYPE_SPIDER = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | BIT_SPIDER, + eTYPE_CAVESPIDER = eTYPE_SPIDER | 0x1, + + eTYPE_ZOMBIE = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | BIT_ZOMBIE, + eTYPE_PIGZOMBIE = eTYPE_ZOMBIE | 0x1, + + eTYPE_CREEPER = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x1, + eTYPE_GIANT = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x2, + eTYPE_SKELETON = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x3, + eTYPE_ENDERMAN = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x4, + eTYPE_SILVERFISH = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x5, + eTYPE_BLAZE = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x6, + eTYPE_WITCH = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x7, + eTYPE_WITHERBOSS = eTYPE_MONSTER | eTYPE_VALID_IN_SPAWNER_FLAG | 0x8, + + + eTYPE_AMBIENT = eTYPE_MOB | BIT_AMBIENT_MOB, + eTYPE_BAT = eTYPE_AMBIENT | eTYPE_VALID_IN_SPAWNER_FLAG | 0x1, + + eTYPE_FLYING_MOB = eTYPE_MOB | BIT_FLYING_MOB, + eTYPE_GHAST = eTYPE_FLYING_MOB | eTYPE_VALID_IN_SPAWNER_FLAG | eTYPE_ENEMY | 0x1, + + eTYPE_SLIME = eTYPE_MOB | eTYPE_VALID_IN_SPAWNER_FLAG | eTYPE_ENEMY | BIT_SLIME, + eTYPE_LAVASLIME = eTYPE_SLIME | 0x1, + + eTYPE_ENDERDRAGON = eTYPE_MOB | 0x5, + + eTYPE_PLAYER = eTYPE_LIVINGENTITY | BIT_PLAYER, //0x8000, + eTYPE_SERVERPLAYER = eTYPE_PLAYER | 0x1, + eTYPE_REMOTEPLAYER = eTYPE_PLAYER | 0x2, + eTYPE_LOCALPLAYER = eTYPE_PLAYER | 0x3, + + eTYPE_GLOBAL_ENTITY = eTYPE_ENTITY | BIT_GLOBAL_ENTITY, + eTYPE_LIGHTNINGBOLT = eTYPE_GLOBAL_ENTITY | 0x1, + + eTYPE_MINECART = eTYPE_ENTITY | BIT_MINECART, //0x200000, + + eTYPE_MINECART_RIDEABLE = eTYPE_MINECART | 0x1, + eTYPE_MINECART_SPAWNER = eTYPE_MINECART | 0x6, + eTYPE_MINECART_FURNACE = eTYPE_MINECART | 0x3, + eTYPE_MINECART_TNT = eTYPE_MINECART | 0x4, + + eTYPE_MINECART_CONTAINER = eTYPE_MINECART | BIT_MINECART_CONTAINER, + + eTYPE_MINECART_CHEST = eTYPE_MINECART_CONTAINER | 0x2, + eTYPE_MINECART_HOPPER = eTYPE_MINECART_CONTAINER | 0x5, + + + eTYPE_FIREBALL = eTYPE_ENTITY | eTYPE_PROJECTILE | BIT_FIREBALL, //0x2, + + eTYPE_DRAGON_FIREBALL = eTYPE_FIREBALL | 0x1, + eTYPE_WITHER_SKULL = eTYPE_FIREBALL | 0x2, + eTYPE_LARGE_FIREBALL = eTYPE_FIREBALL | 0x3, + eTYPE_SMALL_FIREBALL = eTYPE_FIREBALL | 0x4, + + + eTYPE_THROWABLE = eTYPE_ENTITY | eTYPE_PROJECTILE | BIT_THROWABLE, + + eTYPE_SNOWBALL = eTYPE_THROWABLE | 0x1, + eTYPE_THROWNEGG = eTYPE_THROWABLE | 0x2, + eTYPE_THROWNENDERPEARL = eTYPE_THROWABLE | 0x3, + eTYPE_THROWNPOTION = eTYPE_THROWABLE | 0x4, + eTYPE_THROWNEXPBOTTLE = eTYPE_THROWABLE | 0x5, + + + eTYPE_HANGING_ENTITY = eTYPE_ENTITY | BIT_HANGING_ENTITY, + + eTYPE_PAINTING = eTYPE_HANGING_ENTITY | 0x1, + eTYPE_ITEM_FRAME = eTYPE_HANGING_ENTITY | 0x2, + eTYPE_LEASHFENCEKNOT = eTYPE_HANGING_ENTITY | 0x3, + + + // Other Entities. + + eTYPE_OTHER_ENTITIES = eTYPE_ENTITY + 1, + + eTYPE_EXPERIENCEORB = (eTYPE_OTHER_ENTITIES + 2), // 1.8.2 + eTYPE_EYEOFENDERSIGNAL = (eTYPE_OTHER_ENTITIES + 3) | eTYPE_PROJECTILE, + eTYPE_FIREWORKS_ROCKET = (eTYPE_OTHER_ENTITIES + 4) | eTYPE_PROJECTILE, + eTYPE_FISHINGHOOK = (eTYPE_OTHER_ENTITIES + 5) | eTYPE_PROJECTILE, + eTYPE_DELAYEDRELEASE = (eTYPE_OTHER_ENTITIES + 6), // 1.8.2 + eTYPE_BOAT = (eTYPE_OTHER_ENTITIES + 7), + eTYPE_FALLINGTILE = (eTYPE_OTHER_ENTITIES + 8), + eTYPE_ITEMENTITY = (eTYPE_OTHER_ENTITIES + 9), + eTYPE_PRIMEDTNT = (eTYPE_OTHER_ENTITIES + 10), + eTYPE_ARROW = (eTYPE_OTHER_ENTITIES + 11) | eTYPE_PROJECTILE, + eTYPE_MULTIENTITY_MOB_PART = (eTYPE_OTHER_ENTITIES + 12), + eTYPE_NETHER_SPHERE = (eTYPE_OTHER_ENTITIES + 13), + eTYPE_ENDER_CRYSTAL = (eTYPE_OTHER_ENTITIES + 14), + + + // === PARTICLES === // eType_BREAKINGITEMPARTICLE, eType_BUBBLEPARTICLE, @@ -137,8 +264,6 @@ enum eINSTANCEOF eType_WATERDROPPARTICLE, // 1.8.2 - eTYPE_DELAYEDRELEASE, - eTYPE_EXPERIENCEORB, eType_CRITPARTICLE, eType_CRITPARTICLE2, eType_HUGEEXPLOSIONPARTICLE, @@ -153,10 +278,329 @@ enum eINSTANCEOF eTYPE_SPELLPARTICLE, //TU9 - eTYPE_HANGING_ENTITY, - eTYPE_ITEM_FRAME, eTYPE_DRAGONBREATHPARTICLE, - eTYPE_DRAGON_FIREBALL, - eType_ENDERPARTICLE, + + eType_FIREWORKSSTARTERPARTICLE, + eType_FIREWORKSSPARKPARTICLE, + eType_FIREWORKSOVERLAYPARTICLE, + + // === Tile Entities === // + + eTYPE_TILEENTITY = BIT_TILE_ENTITY, + + eTYPE_CHESTTILEENTITY = eTYPE_TILEENTITY | 0x01, + eTYPE_MOBSPAWNERTILEENTITY = eTYPE_TILEENTITY | 0x02, + eTYPE_FURNACETILEENTITY = eTYPE_TILEENTITY | 0x03, + eTYPE_SIGNTILEENTITY = eTYPE_TILEENTITY | 0x04, + eTYPE_MUSICTILEENTITY = eTYPE_TILEENTITY | 0x05, + eTYPE_RECORDPLAYERTILE = eTYPE_TILEENTITY | 0x06, + eTYPE_PISTONPIECEENTITY = eTYPE_TILEENTITY | 0x07, + eTYPE_BREWINGSTANDTILEENTITY = eTYPE_TILEENTITY | 0x08, + eTYPE_ENCHANTMENTTABLEENTITY = eTYPE_TILEENTITY | 0x09, + eTYPE_THEENDPORTALTILEENTITY = eTYPE_TILEENTITY | 0x0A, + eTYPE_SKULLTILEENTITY = eTYPE_TILEENTITY | 0x0B, + eTYPE_ENDERCHESTTILEENTITY = eTYPE_TILEENTITY | 0x0C, + eTYPE_BEACONTILEENTITY = eTYPE_TILEENTITY | 0x0D, + eTYPE_COMMANDBLOCKTILEENTITY = eTYPE_TILEENTITY | 0x0E, + eTYPE_COMPARATORTILEENTITY = eTYPE_TILEENTITY | 0x0F, + eTYPE_DAYLIGHTDETECTORTILEENTITY = eTYPE_TILEENTITY | 0x10, + eTYPE_HOPPERTILEENTITY = eTYPE_TILEENTITY | 0x11, + + eTYPE_DISPENSERTILEENTITY = eTYPE_TILEENTITY | BIT_DISPENSERTILEENTITY, + eTYPE_DROPPERTILEENTITY = eTYPE_DISPENSERTILEENTITY | 0x1, + + + // === Never used === // + // exists to ensure all later entities don't match the bitmasks above + + eTYPE_OTHERS = BIT_OTHER_NOT_ENTITIES, + + eType_NODE, + eType_ITEM, + eType_ITEMINSTANCE, + eType_MAPITEM, + eType_TILE, + eType_FIRETILE, +}; + +inline bool eTYPE_DERIVED_FROM(eINSTANCEOF super, eINSTANCEOF sub) +{ + if ( (super & 0x3F) != 0x00 ) return super == sub; + else return (super & sub) == super; +} + +inline bool eTYPE_FLAGSET(eINSTANCEOF flag, eINSTANCEOF claz) +{ + return (flag & claz) == flag; +} + + +/// FOR CHECKING /// + +#if !(defined _WINDOWS64) + +class SubClass +{ + static void checkDerivations() {} }; + +#else + +class SubClass +{ +public: + bool m_isTerminal; + const string m_name; + const eINSTANCEOF m_id; + vector<eINSTANCEOF> m_parents; + + static unordered_map<eINSTANCEOF, SubClass*> s_ids; + + SubClass(const string &name, eINSTANCEOF id) + : m_name(name), m_id(id) + { + s_ids.insert( pair<eINSTANCEOF,SubClass*>(id,this) ); + m_isTerminal = true; + } + + SubClass *addParent(eINSTANCEOF id) + { + SubClass *parent = s_ids.at(id); + parent->m_isTerminal = false; + + m_parents.push_back(id); + + for (AUTO_VAR(itr, parent->m_parents.begin()); itr != parent->m_parents.end(); itr++) + { + m_parents.push_back(*itr); + } + + return this; + } + + bool justFlag() + { + return (m_id & 0xF00000) == m_id; + } + +#define SUBCLASS(x) (new SubClass( #x , x )) + + static void checkDerivations() + { + vector<SubClass *> *classes = new vector<SubClass*>(); + + classes->push_back( SUBCLASS(eTYPE_VALID_IN_SPAWNER_FLAG) ); + classes->push_back( SUBCLASS(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK) ); + classes->push_back( SUBCLASS(eTYPE_ENEMY) ); + classes->push_back( SUBCLASS(eTYPE_PROJECTILE) ); + + classes->push_back( SUBCLASS(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_LIVINGENTITY)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_MOB)->addParent(eTYPE_LIVINGENTITY) ); + classes->push_back( SUBCLASS(eTYPE_PATHFINDER_MOB)->addParent(eTYPE_MOB) ); + classes->push_back( SUBCLASS(eTYPE_AGABLE_MOB)->addParent(eTYPE_PATHFINDER_MOB) ); + classes->push_back( SUBCLASS(eTYPE_VILLAGER)->addParent(eTYPE_AGABLE_MOB) ); + classes->push_back( SUBCLASS(eTYPE_ANIMAL)->addParent(eTYPE_AGABLE_MOB) ); + classes->push_back( SUBCLASS(eTYPE_TAMABLE_ANIMAL )->addParent( eTYPE_ANIMAL ) ); + classes->push_back( SUBCLASS(eTYPE_OCELOT )->addParent( eTYPE_TAMABLE_ANIMAL)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_WOLF )->addParent( eTYPE_TAMABLE_ANIMAL ) ); + classes->push_back( SUBCLASS(eTYPE_HORSE )->addParent( eTYPE_ANIMAL)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_SHEEP )->addParent( eTYPE_ANIMAL)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_PIG )->addParent( eTYPE_ANIMAL)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_CHICKEN )->addParent( eTYPE_ANIMAL ) ); + classes->push_back( SUBCLASS(eTYPE_COW )->addParent( eTYPE_ANIMAL)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_MUSHROOMCOW )->addParent( eTYPE_COW ) ); + classes->push_back( SUBCLASS(eTYPE_WATERANIMAL )->addParent(eTYPE_PATHFINDER_MOB) ); + classes->push_back( SUBCLASS(eTYPE_SQUID )->addParent( eTYPE_WATERANIMAL ) ); + classes->push_back( SUBCLASS(eTYPE_GOLEM )->addParent( eTYPE_PATHFINDER_MOB ) ); + classes->push_back( SUBCLASS(eTYPE_SNOWMAN )->addParent( eTYPE_GOLEM)->addParent(eTYPE_ANIMALS_SPAWN_LIMIT_CHECK ) ); + classes->push_back( SUBCLASS(eTYPE_VILLAGERGOLEM )->addParent( eTYPE_GOLEM ) ); + classes->push_back( SUBCLASS(eTYPE_MONSTER )->addParent( eTYPE_ENEMY)->addParent(eTYPE_PATHFINDER_MOB ) ); + classes->push_back( SUBCLASS(eTYPE_SPIDER )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_CAVESPIDER )->addParent( eTYPE_SPIDER ) ); + classes->push_back( SUBCLASS(eTYPE_ZOMBIE )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_PIGZOMBIE )->addParent( eTYPE_ZOMBIE ) ); + classes->push_back( SUBCLASS(eTYPE_CREEPER )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_GIANT )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_SKELETON )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_ENDERMAN )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_SILVERFISH )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_BLAZE )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_WITCH )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_WITHERBOSS )->addParent( eTYPE_MONSTER)->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_AMBIENT )->addParent( eTYPE_MOB ) ); + classes->push_back( SUBCLASS(eTYPE_BAT )->addParent( eTYPE_AMBIENT )->addParent(eTYPE_VALID_IN_SPAWNER_FLAG ) ); + classes->push_back( SUBCLASS(eTYPE_FLYING_MOB )->addParent( eTYPE_MOB ) ); + classes->push_back( SUBCLASS(eTYPE_GHAST )->addParent( eTYPE_FLYING_MOB )->addParent(eTYPE_VALID_IN_SPAWNER_FLAG)->addParent(eTYPE_ENEMY ) ); + classes->push_back( SUBCLASS(eTYPE_SLIME )->addParent( eTYPE_MOB )->addParent(eTYPE_VALID_IN_SPAWNER_FLAG)->addParent(eTYPE_ENEMY ) ); + classes->push_back( SUBCLASS(eTYPE_LAVASLIME )->addParent( eTYPE_SLIME ) ); + classes->push_back( SUBCLASS(eTYPE_ENDERDRAGON )->addParent( eTYPE_MOB ) ); + classes->push_back( SUBCLASS(eTYPE_PLAYER )->addParent( eTYPE_LIVINGENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_SERVERPLAYER )->addParent( eTYPE_PLAYER ) ); + classes->push_back( SUBCLASS(eTYPE_REMOTEPLAYER )->addParent( eTYPE_PLAYER ) ); + classes->push_back( SUBCLASS(eTYPE_LOCALPLAYER )->addParent( eTYPE_PLAYER ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_RIDEABLE )->addParent( eTYPE_MINECART ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_SPAWNER )->addParent( eTYPE_MINECART ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_FURNACE )->addParent( eTYPE_MINECART ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_TNT )->addParent( eTYPE_MINECART ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_CONTAINER )->addParent( eTYPE_MINECART ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_CHEST )->addParent( eTYPE_MINECART_CONTAINER ) ); + classes->push_back( SUBCLASS(eTYPE_MINECART_HOPPER )->addParent( eTYPE_MINECART_CONTAINER ) ); + classes->push_back( SUBCLASS(eTYPE_FIREBALL )->addParent( eTYPE_ENTITY)->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_DRAGON_FIREBALL )->addParent( eTYPE_FIREBALL ) ); + classes->push_back( SUBCLASS(eTYPE_WITHER_SKULL )->addParent( eTYPE_FIREBALL ) ); + classes->push_back( SUBCLASS(eTYPE_LARGE_FIREBALL )->addParent( eTYPE_FIREBALL ) ); + classes->push_back( SUBCLASS(eTYPE_SMALL_FIREBALL )->addParent( eTYPE_FIREBALL ) ); + classes->push_back( SUBCLASS(eTYPE_THROWABLE )->addParent( eTYPE_ENTITY)->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_SNOWBALL )->addParent( eTYPE_THROWABLE ) ); + classes->push_back( SUBCLASS(eTYPE_THROWNEGG )->addParent( eTYPE_THROWABLE ) ); + classes->push_back( SUBCLASS(eTYPE_THROWNENDERPEARL )->addParent( eTYPE_THROWABLE ) ); + classes->push_back( SUBCLASS(eTYPE_THROWNPOTION )->addParent( eTYPE_THROWABLE ) ); + classes->push_back( SUBCLASS(eTYPE_THROWNEXPBOTTLE )->addParent( eTYPE_THROWABLE ) ); + classes->push_back( SUBCLASS(eTYPE_HANGING_ENTITY )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_PAINTING )->addParent( eTYPE_HANGING_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ITEM_FRAME )->addParent( eTYPE_HANGING_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_LEASHFENCEKNOT )->addParent( eTYPE_HANGING_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_GLOBAL_ENTITY )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_LIGHTNINGBOLT )->addParent( eTYPE_GLOBAL_ENTITY ) ); + + //classes->push_back( SUBCLASS(eTYPE_OTHER_ENTITIES )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_EXPERIENCEORB )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_EYEOFENDERSIGNAL )->addParent( eTYPE_ENTITY)->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_FIREWORKS_ROCKET )->addParent( eTYPE_ENTITY)->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_FISHINGHOOK )->addParent( eTYPE_ENTITY)->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_DELAYEDRELEASE )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_BOAT )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_FALLINGTILE )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ITEMENTITY )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_PRIMEDTNT )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ARROW )->addParent( eTYPE_ENTITY )->addParent(eTYPE_PROJECTILE ) ); + classes->push_back( SUBCLASS(eTYPE_MULTIENTITY_MOB_PART )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_NETHER_SPHERE )->addParent( eTYPE_ENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ENDER_CRYSTAL )->addParent( eTYPE_ENTITY ) ); + + classes->push_back( SUBCLASS(eType_BREAKINGITEMPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_BUBBLEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_EXPLODEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_FLAMEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_FOOTSTEPPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_HEARTPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_LAVAPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_NOTEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_NETHERPORTALPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_REDDUSTPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_SMOKEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_SNOWSHOVELPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_SPLASHPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_TAKEANIMATIONPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_TERRAINPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_WATERDROPPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_CRITPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_CRITPARTICLE2)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_HUGEEXPLOSIONPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_HUGEEXPLOSIONSEEDPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_PLAYERCLOUDPARTICLEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_SUSPENDEDPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_SUSPENDEDTOWNPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_DRIPPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_ENCHANTMENTTABLEPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_SPELLPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_DRAGONBREATHPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_ENDERPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_FIREWORKSSTARTERPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_FIREWORKSSPARKPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eType_FIREWORKSOVERLAYPARTICLE)->addParent(eTYPE_ENTITY) ); + classes->push_back( SUBCLASS(eTYPE_TILEENTITY) ); + classes->push_back( SUBCLASS(eTYPE_CHESTTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_MOBSPAWNERTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_FURNACETILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_SIGNTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_MUSICTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_RECORDPLAYERTILE )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_PISTONPIECEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_BREWINGSTANDTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ENCHANTMENTTABLEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_THEENDPORTALTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_SKULLTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_ENDERCHESTTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_BEACONTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_COMMANDBLOCKTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_COMPARATORTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_DAYLIGHTDETECTORTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_HOPPERTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_DISPENSERTILEENTITY )->addParent( eTYPE_TILEENTITY ) ); + classes->push_back( SUBCLASS(eTYPE_DROPPERTILEENTITY )->addParent( eTYPE_DISPENSERTILEENTITY ) ); + + //classes->push_back( SUBCLASS(eTYPE_OTHERS) ); + classes->push_back( SUBCLASS(eType_NODE) ); + classes->push_back( SUBCLASS(eType_ITEM) ); + classes->push_back( SUBCLASS(eType_ITEMINSTANCE) ); + classes->push_back( SUBCLASS(eType_MAPITEM) ); + classes->push_back( SUBCLASS(eType_TILE) ); + classes->push_back( SUBCLASS(eType_FIRETILE) ); + + vector< pair<SubClass*,SubClass*> > m_falsePositives; + vector< pair<SubClass*,SubClass*> > m_falseNegatives; + + vector<SubClass*>::iterator it1; + for (it1=classes->begin(); it1!=classes->end(); it1++) + { + SubClass *current = *it1; + //if ( current->justFlag() ) continue; + + vector<SubClass *>::iterator it2; + for (it2=classes->begin(); it2!=classes->end(); it2++) + { + SubClass *comparing = *it2; + //if ( comparing->justFlag() ) continue; + + // We shouldn't be comparing to leaf classes anyway. + //if ( comparing->m_isTerminal ) continue; + + eINSTANCEOF typeCurr, typeComp; + typeCurr = current->m_id; + typeComp = comparing->m_id; + + bool shouldDerive, doesDerive; + + { + vector<eINSTANCEOF>::iterator it3; + it3 = find(current->m_parents.begin(), current->m_parents.end(), typeComp); + shouldDerive = (typeComp == typeCurr) || (it3 != current->m_parents.end()); + } + + doesDerive = eTYPE_DERIVED_FROM(typeComp, typeCurr); + + if (shouldDerive != doesDerive) + { + vector< pair<SubClass*,SubClass*> > *errorArray; + if (shouldDerive) errorArray = &m_falseNegatives; + else errorArray = &m_falsePositives; + + errorArray->push_back( pair<SubClass*,SubClass*>(comparing, current) ); + } + } + } + + vector< pair<SubClass*,SubClass*> >::iterator itrErr; + for (itrErr = m_falsePositives.begin(); itrErr != m_falsePositives.end(); itrErr++) + { + SubClass *sub = itrErr->first, *super = itrErr->second; + printf( "[Class.h] Error: '%s' incorrectly derives from '%s'.\n", sub->m_name.c_str(), super->m_name.c_str() ); + } + for (itrErr = m_falseNegatives.begin(); itrErr != m_falseNegatives.end(); itrErr++) + { + SubClass *sub = itrErr->first, *super = itrErr->second; + printf( "[Class.h] Error: '%s' doesn't derive '%s'.\n", sub->m_name.c_str(), super->m_name.c_str() ); + } + + if ( (m_falsePositives.size() > 0) || (m_falseNegatives.size() > 0) ) + { + __debugbreak(); + } + } +}; + +#endif
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