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-rw-r--r--Minecraft.World/CauldronTile.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/Minecraft.World/CauldronTile.h b/Minecraft.World/CauldronTile.h
new file mode 100644
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+++ b/Minecraft.World/CauldronTile.h
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+#pragma once
+#include "Tile.h"
+
+class IconRegister;
+
+class CauldronTile : public Tile
+{
+public:
+ static const wstring TEXTURE_INSIDE;
+ static const wstring TEXTURE_BOTTOM;
+
+private:
+ Icon *iconInner;
+ Icon *iconTop;
+ Icon *iconBottom;
+
+public:
+ CauldronTile(int id);
+ using Tile::getTexture;
+ virtual Icon *getTexture(int face, int data);
+ //@Override
+ void registerIcons(IconRegister *iconRegister);
+ static Icon *getTexture(const wstring &name);
+ virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
+ virtual void updateDefaultShape();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual int getRenderShape();
+ virtual bool isCubeShaped();
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ virtual void handleRain(Level *level, int x, int y, int z);
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual int cloneTileId(Level *level, int x, int y, int z);
+};