diff options
Diffstat (limited to 'Minecraft.World/CactusTile.cpp')
| -rw-r--r-- | Minecraft.World/CactusTile.cpp | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/Minecraft.World/CactusTile.cpp b/Minecraft.World/CactusTile.cpp index b72570e1..cdce293c 100644 --- a/Minecraft.World/CactusTile.cpp +++ b/Minecraft.World/CactusTile.cpp @@ -12,7 +12,7 @@ CactusTile::CactusTile(int id) : Tile(id, Material::cactus,isSolidRender()) { setTicking(true); iconTop = NULL; - iconBottom = NULL; + iconBottom = NULL; } void CactusTile::tick(Level *level, int x, int y, int z, Random *random) @@ -29,11 +29,13 @@ void CactusTile::tick(Level *level, int x, int y, int z, Random *random) int age = level->getData(x, y, z); if (age == 15) { - level->setTile(x, y + 1, z, id); - level->setData(x, y, z, 0); - } else + level->setTileAndUpdate(x, y + 1, z, id); + level->setData(x, y, z, 0, Tile::UPDATE_NONE); + neighborChanged(level, x, y + 1, z, id); + } + else { - level->setData(x, y, z, age + 1); + level->setData(x, y, z, age + 1, Tile::UPDATE_NONE); } } } @@ -41,22 +43,22 @@ void CactusTile::tick(Level *level, int x, int y, int z, Random *random) AABB *CactusTile::getAABB(Level *level, int x, int y, int z) { - float r = 1 / 16.0f; - return AABB::newTemp(x + r, y, z + r, x + 1 - r, y + 1 - r, z + 1 - r); + float r = 1 / 16.0f; + return AABB::newTemp(x + r, y, z + r, x + 1 - r, y + 1 - r, z + 1 - r); } AABB *CactusTile::getTileAABB(Level *level, int x, int y, int z) { - float r = 1 / 16.0f; - return AABB::newTemp(x + r, y, z + r, x + 1 - r, y + 1, z + 1 - r); + float r = 1 / 16.0f; + return AABB::newTemp(x + r, y, z + r, x + 1 - r, y + 1, z + 1 - r); } Icon *CactusTile::getTexture(int face, int data) { - if (face == Facing::UP) return iconTop; - if (face == Facing::DOWN) return iconBottom; - else return icon; + if (face == Facing::UP) return iconTop; + if (face == Facing::DOWN) return iconBottom; + else return icon; } bool CactusTile::isCubeShaped() @@ -76,28 +78,27 @@ int CactusTile::getRenderShape() bool CactusTile::mayPlace(Level *level, int x, int y, int z) { - if (!Tile::mayPlace(level, x, y, z)) return false; + if (!Tile::mayPlace(level, x, y, z)) return false; - return canSurvive(level, x, y, z); + return canSurvive(level, x, y, z); } void CactusTile::neighborChanged(Level *level, int x, int y, int z, int type) { - if (!canSurvive(level, x, y, z)) + if (!canSurvive(level, x, y, z)) { - this->spawnResources(level, x, y, z, level->getData(x, y, z), 0); - level->setTile(x, y, z, 0); + level->destroyTile(x, y, z, true); } } bool CactusTile::canSurvive(Level *level, int x, int y, int z) { - if (level->getMaterial(x - 1, y, z)->isSolid()) return false; - if (level->getMaterial(x + 1, y, z)->isSolid()) return false; - if (level->getMaterial(x, y, z - 1)->isSolid()) return false; - if (level->getMaterial(x, y, z + 1)->isSolid()) return false; - int below = level->getTile(x, y - 1, z); - return below == Tile::cactus_Id || below == Tile::sand_Id; + if (level->getMaterial(x - 1, y, z)->isSolid()) return false; + if (level->getMaterial(x + 1, y, z)->isSolid()) return false; + if (level->getMaterial(x, y, z - 1)->isSolid()) return false; + if (level->getMaterial(x, y, z + 1)->isSolid()) return false; + int below = level->getTile(x, y - 1, z); + return below == Tile::cactus_Id || below == Tile::sand_Id; } void CactusTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) @@ -114,5 +115,5 @@ void CactusTile::registerIcons(IconRegister *iconRegister) bool CactusTile::shouldTileTick(Level *level, int x,int y,int z) { - return level->isEmptyTile(x, y + 1, z); + return level->isEmptyTile(x, y + 1, z); } |
