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-rw-r--r--Minecraft.World/Blaze.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/Blaze.cpp b/Minecraft.World/Blaze.cpp
index 09538e1b..1218ec2c 100644
--- a/Minecraft.World/Blaze.cpp
+++ b/Minecraft.World/Blaze.cpp
@@ -154,7 +154,7 @@ void Blaze::checkHurtTarget(std::shared_ptr<Entity> target, float d)
level->levelEvent(nullptr, LevelEvent::SOUND_BLAZE_FIREBALL, (int) x, (int) y, (int) z, 0);
// level.playSound(this, "mob.ghast.fireball", getSoundVolume(), (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f);
for (int i = 0; i < 1; i++) {
- std::shared_ptr<SmallFireball> ie = std::shared_ptr<SmallFireball>( new SmallFireball(level, std::dynamic_pointer_cast<Mob>( shared_from_this() ), xd + random->nextGaussian() * sqd, yd, zd + random->nextGaussian() * sqd) );
+ std::shared_ptr<SmallFireball> ie = std::shared_ptr<SmallFireball>( new SmallFireball(level, dynamic_pointer_cast<Mob>( shared_from_this() ), xd + random->nextGaussian() * sqd, yd, zd + random->nextGaussian() * sqd) );
// Vec3 v = getViewVector(1);
// ie.x = x + v.x * 1.5;
ie->y = y + bbHeight / 2 + 0.5f;