diff options
Diffstat (limited to 'Minecraft.World/Blaze.cpp')
| -rw-r--r-- | Minecraft.World/Blaze.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/Blaze.cpp b/Minecraft.World/Blaze.cpp index 57726363..1218ec2c 100644 --- a/Minecraft.World/Blaze.cpp +++ b/Minecraft.World/Blaze.cpp @@ -115,7 +115,7 @@ void Blaze::aiStep() Monster::aiStep(); } -void Blaze::checkHurtTarget(shared_ptr<Entity> target, float d) +void Blaze::checkHurtTarget(std::shared_ptr<Entity> target, float d) { if (attackTime <= 0 && d < 2.0f && target->bb->y1 > bb->y0 && target->bb->y0 < bb->y1) { @@ -154,7 +154,7 @@ void Blaze::checkHurtTarget(shared_ptr<Entity> target, float d) level->levelEvent(nullptr, LevelEvent::SOUND_BLAZE_FIREBALL, (int) x, (int) y, (int) z, 0); // level.playSound(this, "mob.ghast.fireball", getSoundVolume(), (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f); for (int i = 0; i < 1; i++) { - shared_ptr<SmallFireball> ie = shared_ptr<SmallFireball>( new SmallFireball(level, dynamic_pointer_cast<Mob>( shared_from_this() ), xd + random->nextGaussian() * sqd, yd, zd + random->nextGaussian() * sqd) ); + std::shared_ptr<SmallFireball> ie = std::shared_ptr<SmallFireball>( new SmallFireball(level, dynamic_pointer_cast<Mob>( shared_from_this() ), xd + random->nextGaussian() * sqd, yd, zd + random->nextGaussian() * sqd) ); // Vec3 v = getViewVector(1); // ie.x = x + v.x * 1.5; ie->y = y + bbHeight / 2 + 0.5f; |
