diff options
Diffstat (limited to 'Minecraft.World/BedTile.h')
| -rw-r--r-- | Minecraft.World/BedTile.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Minecraft.World/BedTile.h b/Minecraft.World/BedTile.h new file mode 100644 index 00000000..339080d3 --- /dev/null +++ b/Minecraft.World/BedTile.h @@ -0,0 +1,53 @@ +#pragma once +#include "DirectionalTile.h" + +class Pos; +class Player; +class Random; +class Level; + +class BedTile : public DirectionalTile +{ +private: + static const int PART_FOOT = 0; + static const int PART_HEAD = 1; + + Icon **iconEnd; + Icon **iconSide; + Icon **iconTop; + +public: + static const int HEAD_PIECE_DATA = 0x8; + static const int OCCUPIED_DATA = 0x4; + + static int HEAD_DIRECTION_OFFSETS[4][2]; + + BedTile(int id); + + virtual void updateDefaultShape(); + virtual bool TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual Icon *getTexture(int face, int data); + //@Override + void registerIcons(IconRegister *iconRegister); + virtual int getRenderShape(); + virtual bool isCubeShaped(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual int getResource(int data, Random *random,int playerBonusLevel); + +private: + using Tile::setShape; + void setShape(); + +public: + static bool isHeadPiece(int data); + static bool isOccupied(int data); + static void setOccupied(Level *level, int x, int y, int z, bool occupied); + static Pos *findStandUpPosition(Level *level, int x, int y, int z, int skipCount); + + virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus); + virtual int getPistonPushReaction(); + virtual int cloneTileId(Level *level, int x, int y, int z); +}; |
