diff options
Diffstat (limited to 'Minecraft.World/BeaconTileEntity.cpp')
| -rw-r--r-- | Minecraft.World/BeaconTileEntity.cpp | 372 |
1 files changed, 372 insertions, 0 deletions
diff --git a/Minecraft.World/BeaconTileEntity.cpp b/Minecraft.World/BeaconTileEntity.cpp new file mode 100644 index 00000000..9cfb0d67 --- /dev/null +++ b/Minecraft.World/BeaconTileEntity.cpp @@ -0,0 +1,372 @@ +#include "stdafx.h" +#include "net.minecraft.network.packet.h" +#include "net.minecraft.world.effect.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.phys.h" +#include "BeaconTileEntity.h" + +shared_ptr<TileEntity> BeaconTileEntity::clone() +{ + shared_ptr<BeaconTileEntity> result = shared_ptr<BeaconTileEntity>( new BeaconTileEntity() ); + TileEntity::clone(result); + + result->primaryPower = primaryPower; + result->secondaryPower = secondaryPower; + result->levels = levels; + + return result; +} + +MobEffect *BeaconTileEntity::BEACON_EFFECTS[BeaconTileEntity::BEACON_EFFECTS_TIERS][BeaconTileEntity::BEACON_EFFECTS_EFFECTS]; + +void BeaconTileEntity::staticCtor() +{ + for(unsigned int tier = 0; tier < BEACON_EFFECTS_TIERS; ++tier) + { + for(unsigned int effect = 0; effect < BEACON_EFFECTS_EFFECTS; ++effect) + { + BEACON_EFFECTS[tier][effect] = NULL; + } + } + BEACON_EFFECTS[0][0] = MobEffect::movementSpeed; + BEACON_EFFECTS[0][1] = MobEffect::digSpeed; + BEACON_EFFECTS[1][0] = MobEffect::damageResistance; + BEACON_EFFECTS[1][1] = MobEffect::jump; + BEACON_EFFECTS[2][0] = MobEffect::damageBoost; + BEACON_EFFECTS[3][0] = MobEffect::regeneration; +} + +BeaconTileEntity::BeaconTileEntity() +{ + clientSideRenderTick = 0; + clientSideRenderScale = 0.0f; + + isActive = false; + levels = -1; + + primaryPower = 0; + secondaryPower = 0; + + paymentItem = nullptr; + name = L""; +} + +void BeaconTileEntity::tick() +{ + // 4J Stu - Added levels check to force an initial tick + if ( (!level->isClientSide && levels < 0) || (level->getGameTime() % (SharedConstants::TICKS_PER_SECOND * 4)) == 0) + { + updateShape(); + applyEffects(); + } + +} + +void BeaconTileEntity::applyEffects() +{ + if (isActive && levels > 0 && !level->isClientSide && primaryPower > 0) + { + + double range = (levels * 10) + 10; + int baseAmp = 0; + if (levels >= 4 && primaryPower == secondaryPower) + { + baseAmp = 1; + } + + AABB *bb = AABB::newTemp(x, y, z, x + 1, y + 1, z + 1)->grow(range, range, range); + bb->y1 = level->getMaxBuildHeight(); + vector<shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb); + for (AUTO_VAR(it,players->begin()); it != players->end(); ++it) + { + shared_ptr<Player> player = dynamic_pointer_cast<Player>(*it); + player->addEffect(new MobEffectInstance(primaryPower, SharedConstants::TICKS_PER_SECOND * 9, baseAmp, true)); + } + + if (levels >= 4 && primaryPower != secondaryPower && secondaryPower > 0) + { + for (AUTO_VAR(it,players->begin()); it != players->end(); ++it) + { + shared_ptr<Player> player = dynamic_pointer_cast<Player>(*it); + player->addEffect(new MobEffectInstance(secondaryPower, SharedConstants::TICKS_PER_SECOND * 9, 0, true)); + } + } + delete players; + } +} + +void BeaconTileEntity::updateShape() +{ + + if (!level->canSeeSky(x, y + 1, z)) + { + isActive = false; + levels = 0; + } + else + { + isActive = true; + + levels = 0; + for (int step = 1; step <= 4; step++) + { + + int ly = y - step; + if (ly < 0) + { + break; + } + + bool isOk = true; + for (int lx = x - step; lx <= x + step && isOk; lx++) + { + for (int lz = z - step; lz <= z + step; lz++) + { + int tile = level->getTile(lx, ly, lz); + if (tile != Tile::emeraldBlock_Id && tile != Tile::goldBlock_Id && tile != Tile::diamondBlock_Id && tile != Tile::ironBlock_Id) + { + isOk = false; + break; + } + } + } + if (isOk) + { + levels = step; + } + else + { + break; + } + } + if (levels == 0) + { + isActive = false; + } + } + +} + +float BeaconTileEntity::getAndUpdateClientSideScale() +{ + + if (!isActive) + { + return 0; + } + + int renderDelta = (int) (level->getGameTime() - clientSideRenderTick); + clientSideRenderTick = level->getGameTime(); + if (renderDelta > 1) + { + clientSideRenderScale -= ((float) renderDelta / (float) SCALE_TIME); + + if (clientSideRenderScale < 0) + { + clientSideRenderScale = 0; + } + } + clientSideRenderScale += (1.0f / (float) SCALE_TIME); + if (clientSideRenderScale > 1) + { + clientSideRenderScale = 1; + } + return clientSideRenderScale; +} + +int BeaconTileEntity::getPrimaryPower() +{ + return primaryPower; +} + +int BeaconTileEntity::getSecondaryPower() +{ + return secondaryPower; +} + +int BeaconTileEntity::getLevels() +{ + return levels; +} + +// client-side method used by GUI +void BeaconTileEntity::setLevels(int levels) +{ + this->levels = levels; +} + +void BeaconTileEntity::setPrimaryPower(int primaryPower) +{ + this->primaryPower = 0; + + // verify power + for (int tier = 0; tier < levels && tier < 3; tier++) + { + for(unsigned int e = 0; e < BEACON_EFFECTS_EFFECTS; ++e) + { + MobEffect *effect = BEACON_EFFECTS[tier][e]; + if(effect == NULL) break; + + if (effect->id == primaryPower) + { + this->primaryPower = primaryPower; + return; + } + } + } +} + +void BeaconTileEntity::setSecondaryPower(int secondaryPower) +{ + this->secondaryPower = 0; + + // verify power + if (levels >= 4) + { + for (int tier = 0; tier < 4; tier++) + { + for(unsigned int e = 0; e < BEACON_EFFECTS_EFFECTS; ++e) + { + MobEffect *effect = BEACON_EFFECTS[tier][e]; + if(effect == NULL) break; + + if (effect->id == secondaryPower) + { + this->secondaryPower = secondaryPower; + return; + } + } + } + } +} + +shared_ptr<Packet> BeaconTileEntity::getUpdatePacket() +{ + CompoundTag *tag = new CompoundTag(); + save(tag); + return shared_ptr<TileEntityDataPacket>( new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_BEACON, tag) ); +} + +double BeaconTileEntity::getViewDistance() +{ + return 256 * 256; +} + +void BeaconTileEntity::load(CompoundTag *tag) +{ + TileEntity::load(tag); + + primaryPower = tag->getInt(L"Primary"); + secondaryPower = tag->getInt(L"Secondary"); + levels = tag->getInt(L"Levels"); +} + +void BeaconTileEntity::save(CompoundTag *tag) +{ + TileEntity::save(tag); + + tag->putInt(L"Primary", primaryPower); + tag->putInt(L"Secondary", secondaryPower); + // this value is re-calculated, but save it anyway to avoid update lag + tag->putInt(L"Levels", levels); +} + +unsigned int BeaconTileEntity::getContainerSize() +{ + return 1; +} + +shared_ptr<ItemInstance> BeaconTileEntity::getItem(unsigned int slot) +{ + if (slot == 0) + { + return paymentItem; + } + return nullptr; +} + +shared_ptr<ItemInstance> BeaconTileEntity::removeItem(unsigned int slot, int count) +{ + if (slot == 0 && paymentItem != NULL) + { + if (count >= paymentItem->count) + { + shared_ptr<ItemInstance> returnItem = paymentItem; + paymentItem = nullptr; + return returnItem; + } + else + { + paymentItem->count -= count; + return shared_ptr<ItemInstance>( new ItemInstance(paymentItem->id, count, paymentItem->getAuxValue()) ); + } + } + return nullptr; +} + +shared_ptr<ItemInstance> BeaconTileEntity::removeItemNoUpdate(int slot) +{ + if (slot == 0 && paymentItem != NULL) + { + shared_ptr<ItemInstance> returnItem = paymentItem; + paymentItem = nullptr; + return returnItem; + } + return nullptr; +} + +void BeaconTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item) +{ + if (slot == 0) + { + paymentItem = item; + } +} + +wstring BeaconTileEntity::getName() +{ + return hasCustomName() ? name : app.GetString(IDS_CONTAINER_BEACON); +} + +wstring BeaconTileEntity::getCustomName() +{ + return hasCustomName() ? name : L""; +} + +bool BeaconTileEntity::hasCustomName() +{ + return !name.empty(); +} + +void BeaconTileEntity::setCustomName(const wstring &name) +{ + this->name = name; +} + +int BeaconTileEntity::getMaxStackSize() const +{ + return 1; +} + +bool BeaconTileEntity::stillValid(shared_ptr<Player> player) +{ + if (level->getTileEntity(x, y, z) != shared_from_this()) return false; + if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false; + return true; +} + +void BeaconTileEntity::startOpen() +{ +} + +void BeaconTileEntity::stopOpen() +{ +} + +bool BeaconTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item) +{ + return (item->id == Item::emerald_Id || item->id == Item::diamond_Id || item->id == Item::goldIngot_Id || item->id == Item::ironIngot_Id); +}
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