diff options
Diffstat (limited to 'Minecraft.World/BasePressurePlateTile.h')
| -rw-r--r-- | Minecraft.World/BasePressurePlateTile.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/Minecraft.World/BasePressurePlateTile.h b/Minecraft.World/BasePressurePlateTile.h new file mode 100644 index 00000000..c0870dab --- /dev/null +++ b/Minecraft.World/BasePressurePlateTile.h @@ -0,0 +1,55 @@ +#pragma once + +#include "Tile.h" + +class BasePressurePlateTile : public Tile +{ +private: + wstring texture; + +protected: + BasePressurePlateTile(int id, const wstring &tex, Material *material); + +public: + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); + +protected: + virtual void updateShape(int data); + +public: + virtual int getTickDelay(Level *level); + virtual AABB *getAABB(Level *level, int x, int y, int z); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool blocksLight(); + virtual bool isCubeShaped(); + virtual bool isPathfindable(LevelSource *level, int x, int y, int z); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void tick(Level *level, int x, int y, int z, Random *random); + virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity); + +protected: + virtual void checkPressed(Level *level, int x, int y, int z, int oldSignal); + virtual AABB *getSensitiveAABB(int x, int y, int z); + +public: + virtual void onRemove(Level *level, int x, int y, int z, int id, int data); + +protected: + virtual void updateNeighbours(Level *level, int x, int y, int z); + +public: + virtual int getSignal(LevelSource *level, int x, int y, int z, int dir); + virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int dir); + virtual bool isSignalSource(); + virtual void updateDefaultShape(); + virtual int getPistonPushReaction(); + +protected: + virtual int getSignalStrength(Level *level, int x, int y, int z) = 0; + virtual int getSignalForData(int data) = 0; + virtual int getDataForSignal(int signal) = 0; + +public: + virtual void registerIcons(IconRegister *iconRegister); +};
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