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-rw-r--r--Minecraft.World/BasePressurePlateTile.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/Minecraft.World/BasePressurePlateTile.h b/Minecraft.World/BasePressurePlateTile.h
new file mode 100644
index 00000000..c0870dab
--- /dev/null
+++ b/Minecraft.World/BasePressurePlateTile.h
@@ -0,0 +1,55 @@
+#pragma once
+
+#include "Tile.h"
+
+class BasePressurePlateTile : public Tile
+{
+private:
+ wstring texture;
+
+protected:
+ BasePressurePlateTile(int id, const wstring &tex, Material *material);
+
+public:
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
+
+protected:
+ virtual void updateShape(int data);
+
+public:
+ virtual int getTickDelay(Level *level);
+ virtual AABB *getAABB(Level *level, int x, int y, int z);
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool blocksLight();
+ virtual bool isCubeShaped();
+ virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
+ virtual bool mayPlace(Level *level, int x, int y, int z);
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+ virtual void tick(Level *level, int x, int y, int z, Random *random);
+ virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
+
+protected:
+ virtual void checkPressed(Level *level, int x, int y, int z, int oldSignal);
+ virtual AABB *getSensitiveAABB(int x, int y, int z);
+
+public:
+ virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
+
+protected:
+ virtual void updateNeighbours(Level *level, int x, int y, int z);
+
+public:
+ virtual int getSignal(LevelSource *level, int x, int y, int z, int dir);
+ virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int dir);
+ virtual bool isSignalSource();
+ virtual void updateDefaultShape();
+ virtual int getPistonPushReaction();
+
+protected:
+ virtual int getSignalStrength(Level *level, int x, int y, int z) = 0;
+ virtual int getSignalForData(int data) = 0;
+ virtual int getDataForSignal(int signal) = 0;
+
+public:
+ virtual void registerIcons(IconRegister *iconRegister);
+}; \ No newline at end of file