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-rw-r--r--Minecraft.World/AvoidPlayerGoal.cpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/Minecraft.World/AvoidPlayerGoal.cpp b/Minecraft.World/AvoidPlayerGoal.cpp
new file mode 100644
index 00000000..c94d5cb1
--- /dev/null
+++ b/Minecraft.World/AvoidPlayerGoal.cpp
@@ -0,0 +1,85 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.ai.control.h"
+#include "net.minecraft.world.entity.ai.navigation.h"
+#include "net.minecraft.world.entity.ai.sensing.h"
+#include "net.minecraft.world.entity.ai.util.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.entity.animal.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.pathfinder.h"
+#include "net.minecraft.world.phys.h"
+#include "AvoidPlayerGoal.h"
+
+AvoidPlayerGoal::AvoidPlayerGoal(PathfinderMob *mob, const type_info& avoidType, float maxDist, float walkSpeed, float sprintSpeed) : avoidType(avoidType)
+{
+ this->mob = mob;
+ //this->avoidType = avoidType;
+ this->maxDist = maxDist;
+ this->walkSpeed = walkSpeed;
+ this->sprintSpeed = sprintSpeed;
+ this->pathNav = mob->getNavigation();
+ setRequiredControlFlags(Control::MoveControlFlag);
+
+ toAvoid = weak_ptr<Entity>();
+ path = NULL;
+}
+
+AvoidPlayerGoal::~AvoidPlayerGoal()
+{
+ if(path != NULL) delete path;
+}
+
+bool AvoidPlayerGoal::canUse()
+{
+ if (avoidType == typeid(Player))
+ {
+ shared_ptr<TamableAnimal> tamableAnimal = dynamic_pointer_cast<TamableAnimal>(mob->shared_from_this());
+ if (tamableAnimal != NULL && tamableAnimal->isTame()) return false;
+ toAvoid = weak_ptr<Entity>(mob->level->getNearestPlayer(mob->shared_from_this(), maxDist));
+ if (toAvoid.lock() == NULL) return false;
+ }
+ else
+ {
+ vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(avoidType, mob->bb->grow(maxDist, 3, maxDist));
+ if (entities->empty())
+ {
+ delete entities;
+ return false;
+ }
+ toAvoid = weak_ptr<Entity>(entities->at(0));
+ delete entities;
+ }
+
+ if (!mob->getSensing()->canSee(toAvoid.lock())) return false;
+
+ Vec3 *pos = RandomPos::getPosAvoid(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(toAvoid.lock()->x, toAvoid.lock()->y, toAvoid.lock()->z));
+ if (pos == NULL) return false;
+ if (toAvoid.lock()->distanceToSqr(pos->x, pos->y, pos->z) < toAvoid.lock()->distanceToSqr(mob->shared_from_this())) return false;
+ delete path;
+ path = pathNav->createPath(pos->x, pos->y, pos->z);
+ if (path == NULL) return false;
+ if (!path->endsInXZ(pos)) return false;
+ return true;
+}
+
+bool AvoidPlayerGoal::canContinueToUse()
+{
+ return toAvoid.lock() != NULL && !pathNav->isDone();
+}
+
+void AvoidPlayerGoal::start()
+{
+ pathNav->moveTo(path, walkSpeed);
+ path = NULL;
+}
+
+void AvoidPlayerGoal::stop()
+{
+ toAvoid = weak_ptr<Entity>();
+}
+
+void AvoidPlayerGoal::tick()
+{
+ if (mob->distanceToSqr(toAvoid.lock()) < 7 * 7) mob->getNavigation()->setSpeed(sprintSpeed);
+ else mob->getNavigation()->setSpeed(walkSpeed);
+} \ No newline at end of file