diff options
Diffstat (limited to 'Minecraft.World/ArmorSlot.cpp')
| -rw-r--r-- | Minecraft.World/ArmorSlot.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Minecraft.World/ArmorSlot.cpp b/Minecraft.World/ArmorSlot.cpp new file mode 100644 index 00000000..1efe0b71 --- /dev/null +++ b/Minecraft.World/ArmorSlot.cpp @@ -0,0 +1,59 @@ +#include "stdafx.h" +#include "net.minecraft.world.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.inventory.h" +#include "net.minecraft.world.item.crafting.h" +#include "ArmorSlot.h" + +ArmorSlot::ArmorSlot(int slotNum, shared_ptr<Container> container, int id, int x, int y) + : Slot( container, id, x, y ), + slotNum( slotNum ) +{ +} + +int ArmorSlot::getMaxStackSize() +{ + return 1; +} + +bool ArmorSlot::mayPlace(shared_ptr<ItemInstance> item) +{ + if ( dynamic_cast<ArmorItem *>( item->getItem() ) != NULL) + { + return dynamic_cast<ArmorItem *>( item->getItem() )->slot == slotNum; + } + if (item->getItem()->id == Tile::pumpkin_Id || item->getItem()->id == Item::skull_Id) + { + return slotNum == 0; + } + return false; +} + +Icon *ArmorSlot::getNoItemIcon() +{ + return ArmorItem::getEmptyIcon(slotNum); +} + +// +//bool ArmorSlot::mayCombine(shared_ptr<ItemInstance> item) +//{ +// shared_ptr<ItemInstance> thisItemI = getItem(); +// if(thisItemI == NULL || item == NULL) return false; +// +// ArmorItem *thisItem = (ArmorItem *)thisItemI->getItem(); +// bool thisIsDyableArmor = thisItem->getMaterial() == ArmorItem::ArmorMaterial::CLOTH; +// bool itemIsDye = item->id == Item::dye_powder_Id; +// return thisIsDyableArmor && itemIsDye; +//} +// +//shared_ptr<ItemInstance> ArmorSlot::combine(shared_ptr<ItemInstance> item) +//{ +// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(NULL, 2, 2) ); +// craftSlots->setItem(0, item); +// craftSlots->setItem(1, getItem()); // Armour item needs to go second +// shared_ptr<ItemInstance> result = ArmorDyeRecipe::assembleDyedArmor(craftSlots); +// craftSlots->setItem(0, nullptr); +// craftSlots->setItem(1, nullptr); +// return result; +//}
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