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-rw-r--r--Minecraft.World/AnvilMenu.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/Minecraft.World/AnvilMenu.h b/Minecraft.World/AnvilMenu.h
new file mode 100644
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--- /dev/null
+++ b/Minecraft.World/AnvilMenu.h
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+#pragma once
+
+#include "AbstractContainerMenu.h"
+
+class AnvilMenu : public AbstractContainerMenu
+{
+ friend class RepairResultSlot;
+private:
+ static const bool DEBUG_COST = false;
+
+public:
+ static const int INPUT_SLOT = 0;
+ static const int ADDITIONAL_SLOT = 1;
+ static const int RESULT_SLOT = 2;
+
+ static const int INV_SLOT_START = RESULT_SLOT + 1;
+ static const int INV_SLOT_END = INV_SLOT_START + 9 * 3;
+ static const int USE_ROW_SLOT_START = INV_SLOT_END;
+ static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
+
+public:
+ static const int DATA_TOTAL_COST = 0;
+
+private:
+ shared_ptr<Container> resultSlots;
+
+ // 4J Stu - anonymous class here now RepairContainer
+ shared_ptr<Container> repairSlots;
+
+ Level *level;
+ int x, y, z;
+
+public:
+ int cost;
+
+private:
+ int repairItemCountCost;
+ wstring itemName;
+ shared_ptr<Player> player;
+
+public:
+ using AbstractContainerMenu::slotsChanged;
+
+ AnvilMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt, shared_ptr<Player> player);
+
+ void slotsChanged(shared_ptr<Container> container);
+ void createResult();
+ void sendData(int id, int value);
+ void addSlotListener(ContainerListener *listener);
+ void setData(int id, int value);
+ void removed(shared_ptr<Player> player);
+ bool stillValid(shared_ptr<Player> player);
+ shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
+ void setItemName(const wstring &name);
+};