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Diffstat (limited to 'Minecraft.World/AddIslandLayer.cpp')
-rw-r--r--Minecraft.World/AddIslandLayer.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/Minecraft.World/AddIslandLayer.cpp b/Minecraft.World/AddIslandLayer.cpp
new file mode 100644
index 00000000..21e9a96d
--- /dev/null
+++ b/Minecraft.World/AddIslandLayer.cpp
@@ -0,0 +1,64 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.newbiome.layer.h"
+#include "net.minecraft.world.level.biome.h"
+
+AddIslandLayer::AddIslandLayer(__int64 seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup)
+{
+ this->parent = parent;
+}
+
+intArray AddIslandLayer::getArea(int xo, int yo, int w, int h)
+{
+ int px = xo - 1;
+ int py = yo - 1;
+ int pw = w + 2;
+ int ph = h + 2;
+ intArray p = parent->getArea(px, py, pw, ph);
+
+ intArray result = IntCache::allocate(w * h);
+ for (int y = 0; y < h; y++)
+ {
+ for (int x = 0; x < w; x++)
+ {
+ int n1 = p[(x + 0) + (y + 0) * pw];
+ int n2 = p[(x + 2) + (y + 0) * pw];
+ int n3 = p[(x + 0) + (y + 2) * pw];
+ int n4 = p[(x + 2) + (y + 2) * pw];
+ int c = p[(x + 1) + (y + 1) * pw];
+ initRandom(x + xo, y + yo);
+ if (c == 0 && (n1 != 0 || n2 != 0 || n3 != 0 || n4 != 0))
+ {
+ int odds = 1;
+ int swap = 1;
+ if (n1 != 0 && nextRandom(odds++) == 0) swap = n1;
+ if (n2 != 0 && nextRandom(odds++) == 0) swap = n2;
+ if (n3 != 0 && nextRandom(odds++) == 0) swap = n3;
+ if (n4 != 0 && nextRandom(odds++) == 0) swap = n4;
+ if (nextRandom(3) == 0)
+ {
+ result[x + y * w] = swap;
+ }
+ else
+ {
+ if (swap == Biome::iceFlats->id) result[x + y * w] = Biome::frozenOcean->id;
+ else result[x + y * w] = 0;
+ }
+ }
+ else if (c > 0 && (n1 == 0 || n2 == 0 || n3 == 0 || n4 == 0))
+ {
+ if (nextRandom(5) == 0)
+ {
+ if (c == Biome::iceFlats->id) result[x + y * w] = Biome::frozenOcean->id;
+ else result[x + y * w] = 0;
+ }
+ else result[x + y * w] = c;
+ }
+ else
+ {
+ result[x + y * w] = c;
+ }
+ }
+ }
+
+ return result;
+} \ No newline at end of file