aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/AbstractContainerMenu.h
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.World/AbstractContainerMenu.h')
-rw-r--r--Minecraft.World/AbstractContainerMenu.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/Minecraft.World/AbstractContainerMenu.h b/Minecraft.World/AbstractContainerMenu.h
new file mode 100644
index 00000000..f34e1afc
--- /dev/null
+++ b/Minecraft.World/AbstractContainerMenu.h
@@ -0,0 +1,88 @@
+#pragma once
+using namespace std;
+
+#include "Player.h"
+#include "net.minecraft.world.inventory.ContainerListener.h"
+using net_minecraft_world_inventory::ContainerListener;
+
+class Inventory;
+class Slot;
+class Item;
+class ItemInstance;
+class Container;
+
+class AbstractContainerMenu
+{
+public:
+ static const int CLICKED_OUTSIDE = -999;
+
+ static const int CLICK_PICKUP = 0;
+ static const int CLICK_QUICK_MOVE = 1;
+ static const int CLICK_SWAP = 2;
+ static const int CLICK_CLONE = 3;
+
+ // 4J Stu - Added these to fix problem with items picked up while in the creative menu replacing slots in the creative menu
+ static const int CONTAINER_ID_CARRIED = -1;
+ static const int CONTAINER_ID_INVENTORY = 0;
+ static const int CONTAINER_ID_CREATIVE = -2;
+
+ vector<shared_ptr<ItemInstance> > *lastSlots;
+ vector<Slot *> *slots;
+ int containerId;
+
+private:
+ short changeUid;
+ bool m_bNeedsRendered; // 4J added
+
+protected:
+ vector<ContainerListener *> *containerListeners;
+
+ // 4J Stu - The java does not have ctor here (being an abstract) but we need one to initialise the member variables
+ // TODO Make sure all derived classes also call this
+ AbstractContainerMenu();
+
+ Slot *addSlot(Slot *slot);
+
+public:
+ virtual ~AbstractContainerMenu();
+ virtual void addSlotListener(ContainerListener *listener);
+ vector<shared_ptr<ItemInstance> > *getItems();
+ void sendData(int id, int value);
+ virtual void broadcastChanges();
+ virtual bool needsRendered();
+ virtual bool clickMenuButton(shared_ptr<Player> player, int buttonId);
+ Slot *getSlotFor(shared_ptr<Container> c, int index);
+ Slot *getSlot(int index);
+ virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
+ virtual shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player);
+ virtual bool mayCombine(Slot *slot, shared_ptr<ItemInstance> item);
+protected:
+ virtual void loopClick(int slotIndex, int buttonNum, bool quickKeyHeld, shared_ptr<Player> player);
+public:
+ virtual void removed(shared_ptr<Player> player);
+ virtual void slotsChanged();// 4J used to take a shared_ptr<Container> container but wasn't using it, so removed to simplify things
+ bool isPauseScreen();
+ void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
+ void setAll(ItemInstanceArray *items);
+ virtual void setData(int id, int value);
+ short backup(shared_ptr<Inventory> inventory);
+
+private:
+ unordered_set<shared_ptr<Player> , PlayerKeyHash, PlayerKeyEq> unSynchedPlayers;
+
+public:
+ bool isSynched(shared_ptr<Player> player);
+ void setSynched(shared_ptr<Player> player, bool synched);
+ virtual bool stillValid(shared_ptr<Player> player) = 0;
+
+ // 4J Stu Added for UI
+ unsigned int getSize() { return (unsigned int)slots->size(); }
+
+
+protected:
+ // 4J Stu - Changes to return bool brought forward from 1.2
+ bool moveItemStackTo(shared_ptr<ItemInstance> itemStack, int startSlot, int endSlot, bool backwards);
+
+public:
+ virtual bool isOverrideResultClick(int slotNum, int buttonNum);
+};