diff options
Diffstat (limited to 'Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp')
| -rw-r--r-- | Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp b/Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp new file mode 100644 index 00000000..03724278 --- /dev/null +++ b/Minecraft.Server/Console/commands/whitelist/CliCommandWhitelist.cpp @@ -0,0 +1,285 @@ +#include "stdafx.h" + +#include "CliCommandWhitelist.h" + +#include "..\..\ServerCliEngine.h" +#include "..\..\ServerCliParser.h" +#include "..\..\..\Access\Access.h" +#include "..\..\..\Common\StringUtils.h" +#include "..\..\..\ServerProperties.h" + +#include <algorithm> +#include <array> + +namespace ServerRuntime +{ + namespace + { + static const char *kWhitelistUsage = "whitelist <on|off|list|add|remove|reload> [...]"; + + static bool CompareWhitelistEntries(const ServerRuntime::Access::WhitelistedPlayerEntry &left, const ServerRuntime::Access::WhitelistedPlayerEntry &right) + { + const auto leftName = StringUtils::ToLowerAscii(left.name); + const auto rightName = StringUtils::ToLowerAscii(right.name); + if (leftName != rightName) + { + return leftName < rightName; + } + + return StringUtils::ToLowerAscii(left.xuid) < StringUtils::ToLowerAscii(right.xuid); + } + + static bool PersistWhitelistToggle(bool enabled) + { + auto config = LoadServerPropertiesConfig(); + config.whiteListEnabled = enabled; + return SaveServerPropertiesConfig(config); + } + + static std::string BuildWhitelistEntryRow(const ServerRuntime::Access::WhitelistedPlayerEntry &entry) + { + std::string row = " "; + row += entry.xuid; + if (!entry.name.empty()) + { + row += " - "; + row += entry.name; + } + return row; + } + + static void LogWhitelistMode(ServerCliEngine *engine) + { + engine->LogInfo(std::string("Whitelist is ") + (ServerRuntime::Access::IsWhitelistEnabled() ? "enabled." : "disabled.")); + } + + static bool LogWhitelistEntries(ServerCliEngine *engine) + { + std::vector<ServerRuntime::Access::WhitelistedPlayerEntry> entries; + if (!ServerRuntime::Access::SnapshotWhitelistedPlayers(&entries)) + { + engine->LogError("Failed to read whitelist entries."); + return false; + } + + std::sort(entries.begin(), entries.end(), CompareWhitelistEntries); + LogWhitelistMode(engine); + engine->LogInfo("There are " + std::to_string(entries.size()) + " whitelisted player(s)."); + for (const auto &entry : entries) + { + engine->LogInfo(BuildWhitelistEntryRow(entry)); + } + return true; + } + + static bool TryParseWhitelistXuid(const std::string &text, ServerCliEngine *engine, PlayerUID *outXuid) + { + if (ServerRuntime::Access::TryParseXuid(text, outXuid)) + { + return true; + } + + engine->LogWarn("Invalid XUID: " + text); + return false; + } + + static void SuggestLiteral(const std::string &candidate, const ServerCliCompletionContext &context, std::vector<std::string> *out) + { + if (out == nullptr) + { + return; + } + + if (StringUtils::StartsWithIgnoreCase(candidate, context.prefix)) + { + out->push_back(context.linePrefix + candidate); + } + } + } + + const char *CliCommandWhitelist::Name() const + { + return "whitelist"; + } + + const char *CliCommandWhitelist::Usage() const + { + return kWhitelistUsage; + } + + const char *CliCommandWhitelist::Description() const + { + return "Manage the dedicated-server XUID whitelist."; + } + + bool CliCommandWhitelist::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine) + { + if (line.tokens.size() < 2) + { + engine->LogWarn(std::string("Usage: ") + kWhitelistUsage); + return false; + } + if (!ServerRuntime::Access::IsInitialized()) + { + engine->LogWarn("Access manager is not initialized."); + return false; + } + + const auto subcommand = StringUtils::ToLowerAscii(line.tokens[1]); + if (subcommand == "on" || subcommand == "off") + { + if (line.tokens.size() != 2) + { + engine->LogWarn("Usage: whitelist <on|off>"); + return false; + } + + const bool enabled = (subcommand == "on"); + if (!PersistWhitelistToggle(enabled)) + { + engine->LogError("Failed to persist whitelist mode to server.properties."); + return false; + } + + ServerRuntime::Access::SetWhitelistEnabled(enabled); + engine->LogInfo(std::string("Whitelist ") + (enabled ? "enabled." : "disabled.")); + return true; + } + + if (subcommand == "list") + { + if (line.tokens.size() != 2) + { + engine->LogWarn("Usage: whitelist list"); + return false; + } + + return LogWhitelistEntries(engine); + } + + if (subcommand == "reload") + { + if (line.tokens.size() != 2) + { + engine->LogWarn("Usage: whitelist reload"); + return false; + } + if (!ServerRuntime::Access::ReloadWhitelist()) + { + engine->LogError("Failed to reload whitelist."); + return false; + } + + const auto config = LoadServerPropertiesConfig(); + ServerRuntime::Access::SetWhitelistEnabled(config.whiteListEnabled); + engine->LogInfo("Reloaded whitelist from disk."); + LogWhitelistMode(engine); + return true; + } + + if (subcommand == "add") + { + if (line.tokens.size() < 3) + { + engine->LogWarn("Usage: whitelist add <xuid> [name ...]"); + return false; + } + + PlayerUID xuid = INVALID_XUID; + if (!TryParseWhitelistXuid(line.tokens[2], engine, &xuid)) + { + return false; + } + + if (ServerRuntime::Access::IsPlayerWhitelisted(xuid)) + { + engine->LogWarn("That XUID is already whitelisted."); + return false; + } + + const auto metadata = ServerRuntime::Access::WhitelistManager::BuildDefaultMetadata("Console"); + const auto name = StringUtils::JoinTokens(line.tokens, 3); + if (!ServerRuntime::Access::AddWhitelistedPlayer(xuid, name, metadata)) + { + engine->LogError("Failed to write whitelist entry."); + return false; + } + + std::string message = "Whitelisted XUID " + ServerRuntime::Access::FormatXuid(xuid) + "."; + if (!name.empty()) + { + message += " Name: " + name; + } + engine->LogInfo(message); + return true; + } + + if (subcommand == "remove") + { + if (line.tokens.size() != 3) + { + engine->LogWarn("Usage: whitelist remove <xuid>"); + return false; + } + + PlayerUID xuid = INVALID_XUID; + if (!TryParseWhitelistXuid(line.tokens[2], engine, &xuid)) + { + return false; + } + + if (!ServerRuntime::Access::IsPlayerWhitelisted(xuid)) + { + engine->LogWarn("That XUID is not whitelisted."); + return false; + } + + if (!ServerRuntime::Access::RemoveWhitelistedPlayer(xuid)) + { + engine->LogError("Failed to remove whitelist entry."); + return false; + } + + engine->LogInfo("Removed XUID " + ServerRuntime::Access::FormatXuid(xuid) + " from the whitelist."); + return true; + } + + engine->LogWarn(std::string("Usage: ") + kWhitelistUsage); + return false; + } + + void CliCommandWhitelist::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const + { + (void)engine; + if (out == nullptr) + { + return; + } + + if (context.currentTokenIndex == 1) + { + SuggestLiteral("on", context, out); + SuggestLiteral("off", context, out); + SuggestLiteral("list", context, out); + SuggestLiteral("add", context, out); + SuggestLiteral("remove", context, out); + SuggestLiteral("reload", context, out); + return; + } + + if (context.currentTokenIndex == 2 && context.parsed.tokens.size() >= 2 && StringUtils::ToLowerAscii(context.parsed.tokens[1]) == "remove") + { + std::vector<ServerRuntime::Access::WhitelistedPlayerEntry> entries; + if (!ServerRuntime::Access::SnapshotWhitelistedPlayers(&entries)) + { + return; + } + + for (const auto &entry : entries) + { + SuggestLiteral(entry.xuid, context, out); + } + } + } +} + |
