aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.Server/Console/commands/tp/CliCommandTp.cpp')
-rw-r--r--Minecraft.Server/Console/commands/tp/CliCommandTp.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp b/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp
new file mode 100644
index 00000000..45dbb284
--- /dev/null
+++ b/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp
@@ -0,0 +1,82 @@
+#include "stdafx.h"
+
+#include "CliCommandTp.h"
+
+#include "..\..\ServerCliEngine.h"
+#include "..\..\ServerCliParser.h"
+#include "..\..\..\..\Minecraft.Client\PlayerConnection.h"
+#include "..\..\..\..\Minecraft.Client\TeleportCommand.h"
+#include "..\..\..\..\Minecraft.Client\ServerPlayer.h"
+#include "..\..\..\..\Minecraft.World\GameCommandPacket.h"
+
+namespace ServerRuntime
+{
+ namespace
+ {
+ constexpr const char *kTpUsage = "tp <player> <target>";
+ }
+
+ const char *CliCommandTp::Name() const
+ {
+ return "tp";
+ }
+
+ std::vector<std::string> CliCommandTp::Aliases() const
+ {
+ return { "teleport" };
+ }
+
+ const char *CliCommandTp::Usage() const
+ {
+ return kTpUsage;
+ }
+
+ const char *CliCommandTp::Description() const
+ {
+ return "Teleport one player to another via Minecraft.World command dispatcher.";
+ }
+
+ bool CliCommandTp::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
+ {
+ if (line.tokens.size() != 3)
+ {
+ engine->LogWarn(std::string("Usage: ") + kTpUsage);
+ return false;
+ }
+
+ std::shared_ptr<ServerPlayer> subject = engine->FindPlayerByNameUtf8(line.tokens[1]);
+ std::shared_ptr<ServerPlayer> destination = engine->FindPlayerByNameUtf8(line.tokens[2]);
+ if (subject == nullptr)
+ {
+ engine->LogWarn("Unknown player: " + line.tokens[1]);
+ return false;
+ }
+ if (destination == nullptr)
+ {
+ engine->LogWarn("Unknown player: " + line.tokens[2]);
+ return false;
+ }
+ if (subject->connection == nullptr)
+ {
+ engine->LogWarn("Cannot teleport because source player connection is inactive.");
+ return false;
+ }
+ std::shared_ptr<GameCommandPacket> packet = TeleportCommand::preparePacket(subject->getXuid(), destination->getXuid());
+ if (packet == nullptr)
+ {
+ engine->LogError("Failed to build teleport command packet.");
+ return false;
+ }
+
+ return engine->DispatchWorldCommand(packet->command, packet->data);
+ }
+
+ void CliCommandTp::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const
+ {
+ if (context.currentTokenIndex == 1 || context.currentTokenIndex == 2)
+ {
+ engine->SuggestPlayers(context.prefix, context.linePrefix, out);
+ }
+ }
+}
+