diff options
Diffstat (limited to 'Minecraft.Server/Console/commands/tp/CliCommandTp.cpp')
| -rw-r--r-- | Minecraft.Server/Console/commands/tp/CliCommandTp.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp b/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp new file mode 100644 index 00000000..45dbb284 --- /dev/null +++ b/Minecraft.Server/Console/commands/tp/CliCommandTp.cpp @@ -0,0 +1,82 @@ +#include "stdafx.h" + +#include "CliCommandTp.h" + +#include "..\..\ServerCliEngine.h" +#include "..\..\ServerCliParser.h" +#include "..\..\..\..\Minecraft.Client\PlayerConnection.h" +#include "..\..\..\..\Minecraft.Client\TeleportCommand.h" +#include "..\..\..\..\Minecraft.Client\ServerPlayer.h" +#include "..\..\..\..\Minecraft.World\GameCommandPacket.h" + +namespace ServerRuntime +{ + namespace + { + constexpr const char *kTpUsage = "tp <player> <target>"; + } + + const char *CliCommandTp::Name() const + { + return "tp"; + } + + std::vector<std::string> CliCommandTp::Aliases() const + { + return { "teleport" }; + } + + const char *CliCommandTp::Usage() const + { + return kTpUsage; + } + + const char *CliCommandTp::Description() const + { + return "Teleport one player to another via Minecraft.World command dispatcher."; + } + + bool CliCommandTp::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine) + { + if (line.tokens.size() != 3) + { + engine->LogWarn(std::string("Usage: ") + kTpUsage); + return false; + } + + std::shared_ptr<ServerPlayer> subject = engine->FindPlayerByNameUtf8(line.tokens[1]); + std::shared_ptr<ServerPlayer> destination = engine->FindPlayerByNameUtf8(line.tokens[2]); + if (subject == nullptr) + { + engine->LogWarn("Unknown player: " + line.tokens[1]); + return false; + } + if (destination == nullptr) + { + engine->LogWarn("Unknown player: " + line.tokens[2]); + return false; + } + if (subject->connection == nullptr) + { + engine->LogWarn("Cannot teleport because source player connection is inactive."); + return false; + } + std::shared_ptr<GameCommandPacket> packet = TeleportCommand::preparePacket(subject->getXuid(), destination->getXuid()); + if (packet == nullptr) + { + engine->LogError("Failed to build teleport command packet."); + return false; + } + + return engine->DispatchWorldCommand(packet->command, packet->data); + } + + void CliCommandTp::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector<std::string> *out) const + { + if (context.currentTokenIndex == 1 || context.currentTokenIndex == 2) + { + engine->SuggestPlayers(context.prefix, context.linePrefix, out); + } + } +} + |
