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-rw-r--r--Minecraft.Server/Console/commands/list/CliCommandList.cpp49
-rw-r--r--Minecraft.Server/Console/commands/list/CliCommandList.h16
2 files changed, 65 insertions, 0 deletions
diff --git a/Minecraft.Server/Console/commands/list/CliCommandList.cpp b/Minecraft.Server/Console/commands/list/CliCommandList.cpp
new file mode 100644
index 00000000..a9c5a212
--- /dev/null
+++ b/Minecraft.Server/Console/commands/list/CliCommandList.cpp
@@ -0,0 +1,49 @@
+#include "stdafx.h"
+
+#include "CliCommandList.h"
+
+#include "..\..\ServerCliEngine.h"
+#include "..\..\..\Common\StringUtils.h"
+#include "..\..\..\..\Minecraft.Client\MinecraftServer.h"
+#include "..\..\..\..\Minecraft.Client\PlayerList.h"
+
+namespace ServerRuntime
+{
+ const char *CliCommandList::Name() const
+ {
+ return "list";
+ }
+
+ const char *CliCommandList::Usage() const
+ {
+ return "list";
+ }
+
+ const char *CliCommandList::Description() const
+ {
+ return "List connected players.";
+ }
+
+ bool CliCommandList::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
+ {
+ (void)line;
+ MinecraftServer *server = MinecraftServer::getInstance();
+ if (server == NULL || server->getPlayers() == NULL)
+ {
+ engine->LogWarn("Player list is not available.");
+ return false;
+ }
+
+ PlayerList *players = server->getPlayers();
+ std::string names = StringUtils::WideToUtf8(players->getPlayerNames());
+ if (names.empty())
+ {
+ names = "(none)";
+ }
+
+ engine->LogInfo("Players (" + std::to_string(players->getPlayerCount()) + "): " + names);
+ return true;
+ }
+}
+
+
diff --git a/Minecraft.Server/Console/commands/list/CliCommandList.h b/Minecraft.Server/Console/commands/list/CliCommandList.h
new file mode 100644
index 00000000..ad26dcbc
--- /dev/null
+++ b/Minecraft.Server/Console/commands/list/CliCommandList.h
@@ -0,0 +1,16 @@
+#pragma once
+
+#include "..\IServerCliCommand.h"
+
+namespace ServerRuntime
+{
+ class CliCommandList : public IServerCliCommand
+ {
+ public:
+ virtual const char *Name() const;
+ virtual const char *Usage() const;
+ virtual const char *Description() const;
+ virtual bool Execute(const ServerCliParsedLine &line, ServerCliEngine *engine);
+ };
+}
+