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-rw-r--r--Minecraft.Server/Access/Access.cpp460
1 files changed, 460 insertions, 0 deletions
diff --git a/Minecraft.Server/Access/Access.cpp b/Minecraft.Server/Access/Access.cpp
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+++ b/Minecraft.Server/Access/Access.cpp
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+#include "stdafx.h"
+
+#include "Access.h"
+
+#include "..\Common\StringUtils.h"
+#include "..\ServerLogger.h"
+
+#include <memory>
+#include <mutex>
+
+namespace ServerRuntime
+{
+ namespace Access
+ {
+ namespace
+ {
+ /**
+ * **Access State**
+ *
+ * These features are used extensively from various parts of the code, so safe read/write handling is implemented
+ * Stores the published BAN manager snapshot plus a writer gate for clone-and-publish updates
+ * 公開中のBanManagerスナップショットと更新直列化用ロックを保持する
+ */
+ struct AccessState
+ {
+ std::mutex stateLock;
+ std::mutex writeLock;
+ std::shared_ptr<BanManager> banManager;
+ std::shared_ptr<WhitelistManager> whitelistManager;
+ bool whitelistEnabled = false;
+ };
+
+ AccessState g_accessState;
+
+ /**
+ * Copies the currently published manager pointer so readers can work without holding the publish mutex
+ * 公開中のBanManager共有ポインタを複製取得する
+ */
+ static std::shared_ptr<BanManager> GetBanManagerSnapshot()
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ return g_accessState.banManager;
+ }
+
+ /**
+ * Replaces the shared manager pointer with a fully prepared snapshot in one short critical section
+ * 準備完了したBanManagerスナップショットを短いロックで公開する
+ */
+ static void PublishBanManagerSnapshot(const std::shared_ptr<BanManager> &banManager)
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ g_accessState.banManager = banManager;
+ }
+
+ static std::shared_ptr<WhitelistManager> GetWhitelistManagerSnapshot()
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ return g_accessState.whitelistManager;
+ }
+
+ static void PublishWhitelistManagerSnapshot(const std::shared_ptr<WhitelistManager> &whitelistManager)
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ g_accessState.whitelistManager = whitelistManager;
+ }
+ }
+
+ std::string FormatXuid(PlayerUID xuid)
+ {
+ if (xuid == INVALID_XUID)
+ {
+ return "";
+ }
+
+ char buffer[32] = {};
+ sprintf_s(buffer, sizeof(buffer), "0x%016llx", (unsigned long long)xuid);
+ return buffer;
+ }
+
+ bool TryParseXuid(const std::string &text, PlayerUID *outXuid)
+ {
+ if (outXuid == nullptr)
+ {
+ return false;
+ }
+
+ unsigned long long parsed = 0;
+ if (!StringUtils::TryParseUnsignedLongLong(text, &parsed) || parsed == 0ULL)
+ {
+ return false;
+ }
+
+ *outXuid = (PlayerUID)parsed;
+ return true;
+ }
+
+ bool Initialize(const std::string &baseDirectory, bool whitelistEnabled)
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+
+ // Build the replacement manager privately so readers keep using the last published snapshot during disk I/O.
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(baseDirectory);
+ std::shared_ptr<WhitelistManager> whitelistManager = std::make_shared<WhitelistManager>(baseDirectory);
+ if (!banManager->EnsureBanFilesExist())
+ {
+ LogError("access", "failed to ensure dedicated server ban files exist");
+ return false;
+ }
+ if (!whitelistManager->EnsureWhitelistFileExists())
+ {
+ LogError("access", "failed to ensure dedicated server whitelist file exists");
+ return false;
+ }
+
+ if (!banManager->Reload())
+ {
+ LogError("access", "failed to load dedicated server ban files");
+ return false;
+ }
+ if (!whitelistManager->Reload())
+ {
+ LogError("access", "failed to load dedicated server whitelist file");
+ return false;
+ }
+
+ std::vector<BannedPlayerEntry> playerEntries;
+ std::vector<BannedIpEntry> ipEntries;
+ std::vector<WhitelistedPlayerEntry> whitelistEntries;
+ banManager->SnapshotBannedPlayers(&playerEntries);
+ banManager->SnapshotBannedIps(&ipEntries);
+ whitelistManager->SnapshotWhitelistedPlayers(&whitelistEntries);
+ PublishBanManagerSnapshot(banManager);
+ PublishWhitelistManagerSnapshot(whitelistManager);
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ g_accessState.whitelistEnabled = whitelistEnabled;
+ }
+
+ LogInfof(
+ "access",
+ "loaded %u player bans, %u ip bans, and %u whitelist entries (whitelist=%s)",
+ (unsigned)playerEntries.size(),
+ (unsigned)ipEntries.size(),
+ (unsigned)whitelistEntries.size(),
+ whitelistEnabled ? "enabled" : "disabled");
+ return true;
+ }
+
+ void Shutdown()
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ PublishBanManagerSnapshot(std::shared_ptr<BanManager>{});
+ PublishWhitelistManagerSnapshot(std::shared_ptr<WhitelistManager>{});
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ g_accessState.whitelistEnabled = false;
+ }
+
+ bool Reload()
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
+ std::shared_ptr<WhitelistManager> currentWhitelist = GetWhitelistManagerSnapshot();
+ if (current == nullptr || currentWhitelist == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
+ std::shared_ptr<WhitelistManager> whitelistManager = std::make_shared<WhitelistManager>(*currentWhitelist);
+ if (!banManager->EnsureBanFilesExist())
+ {
+ return false;
+ }
+ if (!whitelistManager->EnsureWhitelistFileExists())
+ {
+ return false;
+ }
+ if (!banManager->Reload())
+ {
+ return false;
+ }
+ if (!whitelistManager->Reload())
+ {
+ return false;
+ }
+
+ PublishBanManagerSnapshot(banManager);
+ PublishWhitelistManagerSnapshot(whitelistManager);
+ return true;
+ }
+
+ bool ReloadWhitelist()
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ const auto current = GetWhitelistManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ auto whitelistManager = std::make_shared<WhitelistManager>(*current);
+ if (!whitelistManager->EnsureWhitelistFileExists())
+ {
+ return false;
+ }
+ if (!whitelistManager->Reload())
+ {
+ return false;
+ }
+
+ PublishWhitelistManagerSnapshot(whitelistManager);
+ return true;
+ }
+
+ bool IsInitialized()
+ {
+ return GetBanManagerSnapshot() != nullptr && GetWhitelistManagerSnapshot() != nullptr;
+ }
+
+ bool IsWhitelistEnabled()
+ {
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ return g_accessState.whitelistEnabled;
+ }
+
+ void SetWhitelistEnabled(bool enabled)
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::lock_guard<std::mutex> stateLock(g_accessState.stateLock);
+ g_accessState.whitelistEnabled = enabled;
+ }
+
+ bool IsPlayerBanned(PlayerUID xuid)
+ {
+ const std::string formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
+ return (banManager != nullptr) ? banManager->IsPlayerBannedByXuid(formatted) : false;
+ }
+
+ bool IsIpBanned(const std::string &ip)
+ {
+ std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
+ return (banManager != nullptr) ? banManager->IsIpBanned(ip) : false;
+ }
+
+ bool IsPlayerWhitelisted(PlayerUID xuid)
+ {
+ const std::string formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::shared_ptr<WhitelistManager> whitelistManager = GetWhitelistManagerSnapshot();
+ return (whitelistManager != nullptr) ? whitelistManager->IsPlayerWhitelistedByXuid(formatted) : false;
+ }
+
+ bool AddPlayerBan(PlayerUID xuid, const std::string &name, const BanMetadata &metadata)
+ {
+ const std::string formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
+ BannedPlayerEntry entry;
+ entry.xuid = formatted;
+ entry.name = name;
+ entry.metadata = metadata;
+ if (!banManager->AddPlayerBan(entry))
+ {
+ return false;
+ }
+
+ PublishBanManagerSnapshot(banManager);
+ return true;
+ }
+
+ bool AddIpBan(const std::string &ip, const BanMetadata &metadata)
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
+ BannedIpEntry entry;
+ entry.ip = ip;
+ entry.metadata = metadata;
+ if (!banManager->AddIpBan(entry))
+ {
+ return false;
+ }
+
+ PublishBanManagerSnapshot(banManager);
+ return true;
+ }
+
+ bool RemovePlayerBan(PlayerUID xuid)
+ {
+ const std::string formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
+ if (!banManager->RemovePlayerBanByXuid(formatted))
+ {
+ return false;
+ }
+
+ PublishBanManagerSnapshot(banManager);
+ return true;
+ }
+
+ bool RemoveIpBan(const std::string &ip)
+ {
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ std::shared_ptr<BanManager> current = GetBanManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = std::make_shared<BanManager>(*current);
+ if (!banManager->RemoveIpBan(ip))
+ {
+ return false;
+ }
+
+ PublishBanManagerSnapshot(banManager);
+ return true;
+ }
+
+ bool AddWhitelistedPlayer(PlayerUID xuid, const std::string &name, const WhitelistMetadata &metadata)
+ {
+ const auto formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ const auto current = GetWhitelistManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ auto whitelistManager = std::make_shared<WhitelistManager>(*current);
+ const WhitelistedPlayerEntry entry = { formatted, name, metadata };
+ if (!whitelistManager->AddPlayer(entry))
+ {
+ return false;
+ }
+
+ PublishWhitelistManagerSnapshot(whitelistManager);
+ return true;
+ }
+
+ bool RemoveWhitelistedPlayer(PlayerUID xuid)
+ {
+ const auto formatted = FormatXuid(xuid);
+ if (formatted.empty())
+ {
+ return false;
+ }
+
+ std::lock_guard<std::mutex> writeLock(g_accessState.writeLock);
+ const auto current = GetWhitelistManagerSnapshot();
+ if (current == nullptr)
+ {
+ return false;
+ }
+
+ auto whitelistManager = std::make_shared<WhitelistManager>(*current);
+ if (!whitelistManager->RemovePlayerByXuid(formatted))
+ {
+ return false;
+ }
+
+ PublishWhitelistManagerSnapshot(whitelistManager);
+ return true;
+ }
+
+ bool SnapshotBannedPlayers(std::vector<BannedPlayerEntry> *outEntries)
+ {
+ if (outEntries == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
+ if (banManager == nullptr)
+ {
+ outEntries->clear();
+ return false;
+ }
+
+ return banManager->SnapshotBannedPlayers(outEntries);
+ }
+
+ bool SnapshotBannedIps(std::vector<BannedIpEntry> *outEntries)
+ {
+ if (outEntries == nullptr)
+ {
+ return false;
+ }
+
+ std::shared_ptr<BanManager> banManager = GetBanManagerSnapshot();
+ if (banManager == nullptr)
+ {
+ outEntries->clear();
+ return false;
+ }
+
+ return banManager->SnapshotBannedIps(outEntries);
+ }
+
+ bool SnapshotWhitelistedPlayers(std::vector<WhitelistedPlayerEntry> *outEntries)
+ {
+ if (outEntries == nullptr)
+ {
+ return false;
+ }
+
+ const auto whitelistManager = GetWhitelistManagerSnapshot();
+ if (whitelistManager == nullptr)
+ {
+ outEntries->clear();
+ return false;
+ }
+
+ return whitelistManager->SnapshotWhitelistedPlayers(outEntries);
+ }
+ }
+}