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path: root/Minecraft.Client/Xbox/Xbox_App.cpp
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Diffstat (limited to 'Minecraft.Client/Xbox/Xbox_App.cpp')
-rw-r--r--Minecraft.Client/Xbox/Xbox_App.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/Xbox/Xbox_App.cpp b/Minecraft.Client/Xbox/Xbox_App.cpp
index b252035e..a342d8c2 100644
--- a/Minecraft.Client/Xbox/Xbox_App.cpp
+++ b/Minecraft.Client/Xbox/Xbox_App.cpp
@@ -1658,7 +1658,8 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
// display this message the first 3 times
- if((eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
+ // todo: re-enable if we fix this menu, for now its just blank!
+ if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
{
eScene=eUIScene_NewUpdateMessage;
bSeenUpdateTextThisSession=true;