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-rw-r--r--Minecraft.Client/Xbox/Sentient/Include/SenClientCore.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Xbox/Sentient/Include/SenClientCore.h b/Minecraft.Client/Xbox/Sentient/Include/SenClientCore.h
index f86eb92a..4d3815d2 100644
--- a/Minecraft.Client/Xbox/Sentient/Include/SenClientCore.h
+++ b/Minecraft.Client/Xbox/Sentient/Include/SenClientCore.h
@@ -42,7 +42,7 @@
3. Many functions are designed for asynchronous use, and will internally create a task that
will only finish after feedback from the server.
- a. These functions can be either blocking or asynchronous. If the callback pointer is NULL
+ a. These functions can be either blocking or asynchronous. If the callback pointer is nullptr
then it is a blocking call.
b. If the call is asynchronous, then it will always return instantly, and will return S_OK
if a task has been created.