diff options
Diffstat (limited to 'Minecraft.Client/WolfRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/WolfRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/WolfRenderer.cpp b/Minecraft.Client/WolfRenderer.cpp index a21affa2..96b3ee7e 100644 --- a/Minecraft.Client/WolfRenderer.cpp +++ b/Minecraft.Client/WolfRenderer.cpp @@ -8,19 +8,19 @@ WolfRenderer::WolfRenderer(Model *model, Model *armor, float shadow) : MobRender setArmor(armor); } -float WolfRenderer::getBob(shared_ptr<Mob> _mob, float a) +float WolfRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); + std::shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); return mob->getTailAngle(); } -int WolfRenderer::prepareArmor(shared_ptr<Mob> mob, int layer, float a) +int WolfRenderer::prepareArmor(std::shared_ptr<Mob> mob, int layer, float a) { if (mob->isInvisibleTo(Minecraft::GetInstance()->player)) return -1; // 4J-JEV: Todo, merge with java fix in '1.7.5'. - shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); if (layer == 0 && wolf->isWet()) { float brightness = wolf->getBrightness(a) * wolf->getWetShade(a); |
