diff options
Diffstat (limited to 'Minecraft.Client/WolfRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/WolfRenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/WolfRenderer.cpp b/Minecraft.Client/WolfRenderer.cpp index 96b3ee7e..a8287422 100644 --- a/Minecraft.Client/WolfRenderer.cpp +++ b/Minecraft.Client/WolfRenderer.cpp @@ -11,7 +11,7 @@ WolfRenderer::WolfRenderer(Model *model, Model *armor, float shadow) : MobRender float WolfRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); + std::shared_ptr<Wolf> mob = std::dynamic_pointer_cast<Wolf>(_mob); return mob->getTailAngle(); } @@ -20,7 +20,7 @@ int WolfRenderer::prepareArmor(std::shared_ptr<Mob> mob, int layer, float a) { if (mob->isInvisibleTo(Minecraft::GetInstance()->player)) return -1; // 4J-JEV: Todo, merge with java fix in '1.7.5'. - std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + std::shared_ptr<Wolf> wolf = std::dynamic_pointer_cast<Wolf>(mob); if (layer == 0 && wolf->isWet()) { float brightness = wolf->getBrightness(a) * wolf->getWetShade(a); |
