diff options
Diffstat (limited to 'Minecraft.Client/WitherSkullRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/WitherSkullRenderer.cpp | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/Minecraft.Client/WitherSkullRenderer.cpp b/Minecraft.Client/WitherSkullRenderer.cpp new file mode 100644 index 00000000..87873574 --- /dev/null +++ b/Minecraft.Client/WitherSkullRenderer.cpp @@ -0,0 +1,52 @@ +#include "stdafx.h" +#include "WitherSkullRenderer.h" +#include "SkeletonHeadModel.h" +#include "../Minecraft.World/WitherSkull.h" + +ResourceLocation WitherSkullRenderer::WITHER_ARMOR_LOCATION(TN_MOB_WITHER_INVULNERABLE); +ResourceLocation WitherSkullRenderer::WITHER_LOCATION(TN_MOB_WITHER); + +WitherSkullRenderer::WitherSkullRenderer() +{ + model = new SkeletonHeadModel(); +} + +void WitherSkullRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a) +{ + glPushMatrix(); + glDisable(GL_CULL_FACE); + + float headRot = rotlerp(entity->yRotO, entity->yRot, a); + float headRotx = entity->xRotO + (entity->xRot - entity->xRotO) * a; + + glTranslatef((float) x, (float) y, (float) z); + + float scale = 1 / 16.0f; + glEnable(GL_RESCALE_NORMAL); + glScalef(-1, -1, 1); + + glEnable(GL_ALPHA_TEST); + + bindTexture(entity); + + model->render(entity, 0, 0, 0, headRot, headRotx, scale, true); + + glPopMatrix(); +} + +ResourceLocation *WitherSkullRenderer::getTextureLocation(shared_ptr<Entity> entity) +{ + shared_ptr<WitherSkull> mob = dynamic_pointer_cast<WitherSkull>(entity); + + return mob->isDangerous() ? &WITHER_ARMOR_LOCATION : &WITHER_LOCATION; +} + +float WitherSkullRenderer::rotlerp(float from, float to, float a) +{ + float diff = to - from; + while (diff < -180) + diff += 360; + while (diff >= 180) + diff -= 360; + return from + a * diff; +}
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