diff options
Diffstat (limited to 'Minecraft.Client/WitchRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/WitchRenderer.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/Minecraft.Client/WitchRenderer.cpp b/Minecraft.Client/WitchRenderer.cpp new file mode 100644 index 00000000..5e0f2b10 --- /dev/null +++ b/Minecraft.Client/WitchRenderer.cpp @@ -0,0 +1,118 @@ +#include "stdafx.h" +#include "EntityRenderDispatcher.h" +#include "WitchRenderer.h" +#include "WitchModel.h" +#include "ModelPart.h" +#include "..\Minecraft.World\net.minecraft.world.item.h" + +ResourceLocation WitchRenderer::WITCH_LOCATION = ResourceLocation(TN_MOB_WITCH); + +WitchRenderer::WitchRenderer() : MobRenderer(new WitchModel(0), 0.5f) +{ + witchModel = dynamic_cast<WitchModel*>(model); +} + +void WitchRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a) +{ + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(entity); + + shared_ptr<ItemInstance> item = mob->getCarriedItem(); + + witchModel->holdingItem = item != NULL; + MobRenderer::render(mob, x, y, z, rot, a); +} + +ResourceLocation *WitchRenderer::getTextureLocation(shared_ptr<Entity> entity) +{ + return &WITCH_LOCATION; +} + +void WitchRenderer::additionalRendering(shared_ptr<LivingEntity> entity, float a) +{ + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(entity); + + float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->getBrightness(a); + glColor3f(brightness, brightness, brightness); + + MobRenderer::additionalRendering(mob, a); + + shared_ptr<ItemInstance> item = mob->getCarriedItem(); + + if (item != NULL) + { + glPushMatrix(); + + if (model->young) + { + float s = 0.5f; + glTranslatef(0 / 16.0f, 10 / 16.0f, 0 / 16.0f); + glRotatef(-20, -1, 0, 0); + glScalef(s, s, s); + } + + witchModel->nose->translateTo(1 / 16.0f); + glTranslatef(-1 / 16.0f, 8.5f / 16.0f, 3.5f / 16.0f); + + if (item->id < 256 && TileRenderer::canRender(Tile::tiles[item->id]->getRenderShape())) + { + float s = 8 / 16.0f; + glTranslatef(-0 / 16.0f, 3 / 16.0f, -5 / 16.0f); + s *= 0.75f; + glRotatef(20, 1, 0, 0); + glRotatef(45, 0, 1, 0); + glScalef(s, -s, s); + } + else if (item->id == Item::bow->id) + { + float s = 10 / 16.0f; + glTranslatef(0 / 16.0f, 2 / 16.0f, 5 / 16.0f); + glRotatef(-20, 0, 1, 0); + glScalef(s, -s, s); + glRotatef(-100, 1, 0, 0); + glRotatef(45, 0, 1, 0); + } + else if (Item::items[item->id]->isHandEquipped()) + { + float s = 10 / 16.0f; + if (Item::items[item->id]->isMirroredArt()) + { + glRotatef(180, 0, 0, 1); + glTranslatef(0, -2 / 16.0f, 0); + } + translateWeaponItem(); + glScalef(s, -s, s); + glRotatef(-100, 1, 0, 0); + glRotatef(45, 0, 1, 0); + } + else + { + float s = 6 / 16.0f; + glTranslatef(+4 / 16.0f, +3 / 16.0f, -3 / 16.0f); + glScalef(s, s, s); + glRotatef(60, 0, 0, 1); + glRotatef(-90, 1, 0, 0); + glRotatef(20, 0, 0, 1); + } + + glRotatef(-15, 1, 0, 0); + glRotatef(40, 0, 0, 1); + + entityRenderDispatcher->itemInHandRenderer->renderItem(mob, item, 0); + if (item->getItem()->hasMultipleSpriteLayers()) + { + entityRenderDispatcher->itemInHandRenderer->renderItem(mob, item, 1); + } + glPopMatrix(); + } +} + +void WitchRenderer::translateWeaponItem() +{ + glTranslatef(0, 3 / 16.0f, 0); +} + +void WitchRenderer::scale(shared_ptr<LivingEntity> mob, float a) +{ + float s = 15 / 16.0f; + glScalef(s, s, s); +}
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