diff options
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_UIController.cpp')
| -rw-r--r-- | Minecraft.Client/Windows64/Windows64_UIController.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_UIController.cpp b/Minecraft.Client/Windows64/Windows64_UIController.cpp index 10ae20af..e251793b 100644 --- a/Minecraft.Client/Windows64/Windows64_UIController.cpp +++ b/Minecraft.Client/Windows64/Windows64_UIController.cpp @@ -82,7 +82,7 @@ void ConsoleUIController::render() example, no resolve targets are required. */ gdraw_D3D11_SetTileOrigin( m_pRenderTargetView, m_pDepthStencilView, - NULL, + nullptr, 0, 0 ); @@ -147,7 +147,7 @@ void ConsoleUIController::setTileOrigin(S32 xPos, S32 yPos) { gdraw_D3D11_SetTileOrigin( m_pRenderTargetView, m_pDepthStencilView, - NULL, + nullptr, xPos, yPos ); } @@ -163,7 +163,7 @@ GDrawTexture *ConsoleUIController::getSubstitutionTexture(int textureId) ID3D11ShaderResourceView *tex = RenderManager.TextureGetTexture(textureId); ID3D11Resource *resource; tex->GetResource(&resource); - ID3D11Texture2D *tex2d = (ID3D11Texture2D *)resource; + ID3D11Texture2D *tex2d = static_cast<ID3D11Texture2D *>(resource); D3D11_TEXTURE2D_DESC desc; tex2d->GetDesc(&desc); GDrawTexture *gdrawTex = gdraw_D3D11_WrappedTextureCreate(tex); |
