diff options
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_App.cpp')
| -rw-r--r-- | Minecraft.Client/Windows64/Windows64_App.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_App.cpp b/Minecraft.Client/Windows64/Windows64_App.cpp new file mode 100644 index 00000000..ef9f6cf6 --- /dev/null +++ b/Minecraft.Client/Windows64/Windows64_App.cpp @@ -0,0 +1,133 @@ +#include "stdafx.h" +#include "..\Common\Consoles_App.h" +#include "..\User.h" +#include "..\..\Minecraft.Client\Minecraft.h" +#include "..\..\Minecraft.Client\MinecraftServer.h" +#include "..\..\Minecraft.Client\PlayerList.h" +#include "..\..\Minecraft.Client\ServerPlayer.h" +#include "..\..\Minecraft.World\Level.h" +#include "..\..\Minecraft.World\LevelSettings.h" +#include "..\..\Minecraft.World\BiomeSource.h" +#include "..\..\Minecraft.World\LevelType.h" + +CConsoleMinecraftApp app; + +CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp() +{ +} + +void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId) +{ + ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId); +} + +void CConsoleMinecraftApp::StoreLaunchData() +{ +} +void CConsoleMinecraftApp::ExitGame() +{ +} +void CConsoleMinecraftApp::FatalLoadError() +{ +} + +void CConsoleMinecraftApp::CaptureSaveThumbnail() +{ +} +void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *pbData,DWORD *pdwSize) +{ +} +void CConsoleMinecraftApp::ReleaseSaveThumbnail() +{ +} + +void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize) +{ +} + +void CConsoleMinecraftApp::TemporaryCreateGameStart() +{ + ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit + + app.setLevelGenerationOptions(NULL); + + // From CScene_Main::RunPlayGame + Minecraft *pMinecraft=Minecraft::GetInstance(); + app.ReleaseSaveThumbnail(); + ProfileManager.SetLockedProfile(0); + pMinecraft->user->name = L"Windows"; + app.ApplyGameSettingsChanged(0); + + ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit + MinecraftServer::resetFlags(); + + // From CScene_MultiGameJoinLoad::OnNotifyPressEx + app.SetTutorialMode( false ); + app.SetCorruptSaveDeleted(false); + + ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame + + app.ClearTerrainFeaturePosition(); + wstring wWorldName = L"TestWorld"; + + StorageManager.ResetSaveData(); + StorageManager.SetSaveTitle(wWorldName.c_str()); + + bool isFlat = false; + __int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements + + NetworkGameInitData *param = new NetworkGameInitData(); + param->seed = seedValue; + param->saveData = NULL; + + app.SetGameHostOption(eGameHostOption_Difficulty,0); + app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0); + app.SetGameHostOption(eGameHostOption_Gamertags,1); + app.SetGameHostOption(eGameHostOption_BedrockFog,1); + + app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId() ); // LevelSettings::GAMETYPE_SURVIVAL + app.SetGameHostOption(eGameHostOption_LevelType, 0 ); + app.SetGameHostOption(eGameHostOption_Structures, 1 ); + app.SetGameHostOption(eGameHostOption_BonusChest, 0 ); + + app.SetGameHostOption(eGameHostOption_PvP, 1); + app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 ); + app.SetGameHostOption(eGameHostOption_FireSpreads, 1 ); + app.SetGameHostOption(eGameHostOption_TNT, 1 ); + app.SetGameHostOption(eGameHostOption_HostCanFly, 1); + app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); + app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 ); + + param->settings = app.GetGameHostOption( eGameHostOption_All ); + + g_NetworkManager.FakeLocalPlayerJoined(); + + LoadingInputParams *loadingParams = new LoadingInputParams(); + loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; + loadingParams->lpParam = (LPVOID)param; + + // Reset the autosave time + app.SetAutosaveTimerTime(); + + C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame"); + thread->Run(); +} + +int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT) +{ + return -1; +} + +int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile) +{ + return -1; +} + +int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt) +{ + return -1; +} + +void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType) +{ +} |
