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path: root/Minecraft.Client/Windows64/KeyboardMouseInput.cpp
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Diffstat (limited to 'Minecraft.Client/Windows64/KeyboardMouseInput.cpp')
-rw-r--r--Minecraft.Client/Windows64/KeyboardMouseInput.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.Client/Windows64/KeyboardMouseInput.cpp b/Minecraft.Client/Windows64/KeyboardMouseInput.cpp
index fe3c3919..54191ebc 100644
--- a/Minecraft.Client/Windows64/KeyboardMouseInput.cpp
+++ b/Minecraft.Client/Windows64/KeyboardMouseInput.cpp
@@ -125,7 +125,7 @@ void KeyboardMouseInput::Tick()
}
}
- if ((m_mouseGrabbed || m_cursorHiddenForUI) && g_hWnd)
+ if ((m_mouseGrabbed || m_cursorHiddenForUI) && m_windowFocused && g_hWnd)
{
RECT rc;
GetClientRect(g_hWnd, &rc);
@@ -257,8 +257,8 @@ bool KeyboardMouseInput::IsMouseButtonReleased(int button) const
void KeyboardMouseInput::ConsumeMouseDelta(float &dx, float &dy)
{
- dx = (float)m_mouseDeltaAccumX;
- dy = (float)m_mouseDeltaAccumY;
+ dx = static_cast<float>(m_mouseDeltaAccumX);
+ dy = static_cast<float>(m_mouseDeltaAccumY);
m_mouseDeltaAccumX = 0;
m_mouseDeltaAccumY = 0;
}
@@ -288,7 +288,7 @@ void KeyboardMouseInput::SetMouseGrabbed(bool grabbed)
else if (!grabbed && !m_cursorHiddenForUI && g_hWnd)
{
while (ShowCursor(TRUE) < 0) {}
- ClipCursor(NULL);
+ ClipCursor(nullptr);
}
}
@@ -317,7 +317,7 @@ void KeyboardMouseInput::SetCursorHiddenForUI(bool hidden)
else if (!hidden && !m_mouseGrabbed && g_hWnd)
{
while (ShowCursor(TRUE) < 0) {}
- ClipCursor(NULL);
+ ClipCursor(nullptr);
}
}
@@ -347,13 +347,13 @@ void KeyboardMouseInput::SetWindowFocused(bool focused)
else
{
while (ShowCursor(TRUE) < 0) {}
- ClipCursor(NULL);
+ ClipCursor(nullptr);
}
}
else
{
while (ShowCursor(TRUE) < 0) {}
- ClipCursor(NULL);
+ ClipCursor(nullptr);
}
}
@@ -375,12 +375,12 @@ float KeyboardMouseInput::GetMoveY() const
float KeyboardMouseInput::GetLookX(float sensitivity) const
{
- return (float)m_mouseDeltaX * sensitivity;
+ return static_cast<float>(m_mouseDeltaX) * sensitivity;
}
float KeyboardMouseInput::GetLookY(float sensitivity) const
{
- return (float)(-m_mouseDeltaY) * sensitivity;
+ return static_cast<float>(-m_mouseDeltaY) * sensitivity;
}
void KeyboardMouseInput::OnChar(wchar_t c)