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-rw-r--r--Minecraft.Client/WaterDropParticle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/WaterDropParticle.cpp b/Minecraft.Client/WaterDropParticle.cpp
index 90035243..065738af 100644
--- a/Minecraft.Client/WaterDropParticle.cpp
+++ b/Minecraft.Client/WaterDropParticle.cpp
@@ -8,7 +8,7 @@
WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
xd *= 0.3f;
- yd = (float) Math::random() * 0.2f + 0.1f;
+ yd = static_cast<float>(Math::random()) * 0.2f + 0.1f;
zd *= 0.3f;
rCol = 1.0f;
@@ -19,7 +19,7 @@ WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z)
gravity = 0.06f;
noPhysics = true; // 4J - optimisation - do we really need collision on these? its really slow...
- lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
+ lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
}
void WaterDropParticle::tick()