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Diffstat (limited to 'Minecraft.Client/Timer.cpp')
-rw-r--r--Minecraft.Client/Timer.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/Minecraft.Client/Timer.cpp b/Minecraft.Client/Timer.cpp
index 15a2c2f1..3ef51eb7 100644
--- a/Minecraft.Client/Timer.cpp
+++ b/Minecraft.Client/Timer.cpp
@@ -20,9 +20,9 @@ Timer::Timer(float ticksPerSecond)
void Timer::advanceTime()
{
- __int64 nowMs = System::currentTimeMillis();
- __int64 passedMs = nowMs - lastMs;
-
+ int64_t nowMs = System::currentTimeMillis();
+ int64_t passedMs = nowMs - lastMs;
+
// 4J - Use high-resolution timer for 'now' in seconds
double now = System::nanoTime() / 1000000000.0;
@@ -40,10 +40,10 @@ void Timer::advanceTime()
accumMs += passedMs;
if (accumMs > 1000)
{
- __int64 msSysTime = (__int64)(now * 1000.0);
- __int64 passedMsSysTime = msSysTime - lastMsSysTime;
+ const int64_t msSysTime = static_cast<int64_t>(now * 1000.0);
+ const int64_t passedMsSysTime = msSysTime - lastMsSysTime;
- double adjustTimeT = accumMs / (double) passedMsSysTime;
+ const double adjustTimeT = accumMs / static_cast<double>(passedMsSysTime);
adjustTime += (adjustTimeT - adjustTime) * 0.2f;
lastMsSysTime = msSysTime;
@@ -51,7 +51,7 @@ void Timer::advanceTime()
}
if (accumMs < 0)
{
- lastMsSysTime = (__int64)(now * 1000.0);
+ lastMsSysTime = static_cast<int64_t>(now * 1000.0);
}
}
lastMs = nowMs;
@@ -62,9 +62,9 @@ void Timer::advanceTime()
if (passedSeconds < 0) passedSeconds = 0;
if (passedSeconds > 1) passedSeconds = 1;
- passedTime = (float)( passedTime + (passedSeconds * timeScale * ticksPerSecond));
+ passedTime = static_cast<float>(passedTime + (passedSeconds * timeScale * ticksPerSecond));
- ticks = (int) passedTime;
+ ticks = static_cast<int>(passedTime);
passedTime -= ticks;
if (ticks > MAX_TICKS_PER_UPDATE) ticks = MAX_TICKS_PER_UPDATE;
@@ -75,10 +75,10 @@ void Timer::advanceTime()
void Timer::advanceTimeQuickly()
{
- double passedSeconds = (double) MAX_TICKS_PER_UPDATE / (double) ticksPerSecond;
+ double passedSeconds = static_cast<double>(MAX_TICKS_PER_UPDATE) / static_cast<double>(ticksPerSecond);
- passedTime = (float)(passedTime + (passedSeconds * timeScale * ticksPerSecond));
- ticks = (int) passedTime;
+ passedTime = static_cast<float>(passedTime + (passedSeconds * timeScale * ticksPerSecond));
+ ticks = static_cast<int>(passedTime);
passedTime -= ticks;
a = passedTime;
@@ -89,9 +89,9 @@ void Timer::advanceTimeQuickly()
void Timer::skipTime()
{
- __int64 nowMs = System::currentTimeMillis();
- __int64 passedMs = nowMs - lastMs;
- __int64 msSysTime = System::nanoTime() / 1000000;
+ int64_t nowMs = System::currentTimeMillis();
+ int64_t passedMs = nowMs - lastMs;
+ int64_t msSysTime = System::nanoTime() / 1000000;
double now = msSysTime / 1000.0;
@@ -108,9 +108,9 @@ void Timer::skipTime()
accumMs += passedMs;
if (accumMs > 1000)
{
- __int64 passedMsSysTime = msSysTime - lastMsSysTime;
+ int64_t passedMsSysTime = msSysTime - lastMsSysTime;
- double adjustTimeT = accumMs / (double) passedMsSysTime;
+ double adjustTimeT = accumMs / static_cast<double>(passedMsSysTime);
adjustTime += (adjustTimeT - adjustTime) * 0.2f;
lastMsSysTime = msSysTime;
@@ -130,9 +130,9 @@ void Timer::skipTime()
if (passedSeconds < 0) passedSeconds = 0;
if (passedSeconds > 1) passedSeconds = 1;
- passedTime = (float)(passedTime + (passedSeconds * timeScale * ticksPerSecond));
+ passedTime = static_cast<float>(passedTime + (passedSeconds * timeScale * ticksPerSecond));
- ticks = (int) 0;
+ ticks = static_cast<int>(0);
if (ticks > MAX_TICKS_PER_UPDATE) ticks = MAX_TICKS_PER_UPDATE;
passedTime -= ticks;