diff options
Diffstat (limited to 'Minecraft.Client/Timer.cpp')
| -rw-r--r-- | Minecraft.Client/Timer.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/Timer.cpp b/Minecraft.Client/Timer.cpp index 15a2c2f1..636904b7 100644 --- a/Minecraft.Client/Timer.cpp +++ b/Minecraft.Client/Timer.cpp @@ -20,9 +20,9 @@ Timer::Timer(float ticksPerSecond) void Timer::advanceTime() { - __int64 nowMs = System::currentTimeMillis(); - __int64 passedMs = nowMs - lastMs; - + int64_t nowMs = System::currentTimeMillis(); + int64_t passedMs = nowMs - lastMs; + // 4J - Use high-resolution timer for 'now' in seconds double now = System::nanoTime() / 1000000000.0; @@ -40,8 +40,8 @@ void Timer::advanceTime() accumMs += passedMs; if (accumMs > 1000) { - __int64 msSysTime = (__int64)(now * 1000.0); - __int64 passedMsSysTime = msSysTime - lastMsSysTime; + int64_t msSysTime = (int64_t)(now * 1000.0); + int64_t passedMsSysTime = msSysTime - lastMsSysTime; double adjustTimeT = accumMs / (double) passedMsSysTime; adjustTime += (adjustTimeT - adjustTime) * 0.2f; @@ -51,7 +51,7 @@ void Timer::advanceTime() } if (accumMs < 0) { - lastMsSysTime = (__int64)(now * 1000.0); + lastMsSysTime = (int64_t)(now * 1000.0); } } lastMs = nowMs; @@ -89,9 +89,9 @@ void Timer::advanceTimeQuickly() void Timer::skipTime() { - __int64 nowMs = System::currentTimeMillis(); - __int64 passedMs = nowMs - lastMs; - __int64 msSysTime = System::nanoTime() / 1000000; + int64_t nowMs = System::currentTimeMillis(); + int64_t passedMs = nowMs - lastMs; + int64_t msSysTime = System::nanoTime() / 1000000; double now = msSysTime / 1000.0; @@ -108,7 +108,7 @@ void Timer::skipTime() accumMs += passedMs; if (accumMs > 1000) { - __int64 passedMsSysTime = msSysTime - lastMsSysTime; + int64_t passedMsSysTime = msSysTime - lastMsSysTime; double adjustTimeT = accumMs / (double) passedMsSysTime; adjustTime += (adjustTimeT - adjustTime) * 0.2f; |
