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-rw-r--r--Minecraft.Client/TexturePack.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/TexturePack.cpp b/Minecraft.Client/TexturePack.cpp
index 7ed208ae..bacb2951 100644
--- a/Minecraft.Client/TexturePack.cpp
+++ b/Minecraft.Client/TexturePack.cpp
@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "TexturePack.h"
-wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pchBDPatchFileName /*= NULL*/)
+wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pchBDPatchFileName /*= nullptr*/)
{
wstring wDrive;
#ifdef _XBOX
@@ -24,8 +24,8 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pc
#ifdef __PS3__
// 4J-PB - we need to check for a BD patch - this is going to be an issue for full DLC texture packs (Halloween)
- char *pchUsrDir=NULL;
- if(app.GetBootedFromDiscPatch() && pchBDPatchFileName!=NULL)
+ char *pchUsrDir=nullptr;
+ if(app.GetBootedFromDiscPatch() && pchBDPatchFileName!=nullptr)
{
pchUsrDir = app.GetBDUsrDirPath(pchBDPatchFileName);
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));