diff options
Diffstat (limited to 'Minecraft.Client/StitchSlot.cpp')
| -rw-r--r-- | Minecraft.Client/StitchSlot.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/StitchSlot.cpp b/Minecraft.Client/StitchSlot.cpp index 8de443ed..cdce6128 100644 --- a/Minecraft.Client/StitchSlot.cpp +++ b/Minecraft.Client/StitchSlot.cpp @@ -5,8 +5,8 @@ StitchSlot::StitchSlot(int originX, int originY, int width, int height) : originX(originX), originY(originY), width(width), height(height) { - subSlots = nullptr; - textureHolder = nullptr; + subSlots = NULL; + textureHolder = NULL; } TextureHolder *StitchSlot::getHolder() @@ -27,7 +27,7 @@ int StitchSlot::getY() bool StitchSlot::add(TextureHolder *textureHolder) { // Already holding a texture -- doesn't account for subslots. - if (this->textureHolder != nullptr) + if (this->textureHolder != NULL) { return false; } @@ -42,7 +42,7 @@ bool StitchSlot::add(TextureHolder *textureHolder) } // Exact fit! best-case-solution - if (textureWidth == width && textureHeight == height && subSlots == nullptr) + if (textureWidth == width && textureHeight == height && subSlots == NULL) { // Store somehow this->textureHolder = textureHolder; @@ -50,7 +50,7 @@ bool StitchSlot::add(TextureHolder *textureHolder) } // See if we're already divided before, if not, setup subSlots - if (subSlots == nullptr) + if (subSlots == NULL) { subSlots = new vector<StitchSlot *>(); |
