diff options
Diffstat (limited to 'Minecraft.Client/SheepRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/SheepRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/SheepRenderer.cpp b/Minecraft.Client/SheepRenderer.cpp index 0aab6c7c..4af155d3 100644 --- a/Minecraft.Client/SheepRenderer.cpp +++ b/Minecraft.Client/SheepRenderer.cpp @@ -8,10 +8,10 @@ SheepRenderer::SheepRenderer(Model *model, Model *armor, float shadow) : MobRend setArmor(armor); } -int SheepRenderer::prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a) +int SheepRenderer::prepareArmor(shared_ptr<Mob> _sheep, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(_sheep); + shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(_sheep); if (layer == 0 && !sheep->isSheared() && !sheep->isInvisibleTo(Minecraft::GetInstance()->player)) // 4J-JEV: Todo, merge with java fix (for invisible sheep armour) in '1.7.5'. @@ -28,7 +28,7 @@ int SheepRenderer::prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a) return -1; } -void SheepRenderer::render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) +void SheepRenderer::render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) { MobRenderer::render(mob, x, y, z, rot, a); -} +} |
