diff options
Diffstat (limited to 'Minecraft.Client/SheepFurModel.cpp')
| -rw-r--r-- | Minecraft.Client/SheepFurModel.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/Minecraft.Client/SheepFurModel.cpp b/Minecraft.Client/SheepFurModel.cpp new file mode 100644 index 00000000..bb84e80d --- /dev/null +++ b/Minecraft.Client/SheepFurModel.cpp @@ -0,0 +1,57 @@ +#include "stdafx.h" +#include "..\Minecraft.World\net.minecraft.world.entity.animal.h" +#include "SheepFurModel.h" +#include "ModelPart.h" + +SheepFurModel::SheepFurModel() : QuadrupedModel(12, 0) +{ + headXRot = 0.0f; + + head = new ModelPart(this, 0, 0); + head->addBox(-3, -4, -4, 6, 6, 6, 0.6f); // Head + head->setPos(0, 12 - 6, -8); + + body = new ModelPart(this, 28, 8); + body->addBox(-4, -10, -7, 8, 16, 6, 1.75f); // Body + body->setPos(0, 11 + 6 - 12, 2); + + float g = 0.5f; + leg0 = new ModelPart(this, 0, 16); + leg0->addBox(-2, 0, -2, 4, 6, 4, g); // Leg0 + leg0->setPos(-3, 18 + 6 - 12, 7); + + leg1 = new ModelPart(this, 0, 16); + leg1->addBox(-2, 0, -2, 4, 6, 4, g); // Leg1 + leg1->setPos(3, 18 + 6 - 12, 7); + + leg2 = new ModelPart(this, 0, 16); + leg2->addBox(-2, 0, -2, 4, 6, 4, g); // Leg2 + leg2->setPos(-3, 18 + 6 - 12, -5); + + leg3 = new ModelPart(this, 0, 16); + leg3->addBox(-2, 0, -2, 4, 6, 4, g); // Leg3 + leg3->setPos(3, 18 + 6 - 12, -5); + + // 4J added - compile now to avoid random performance hit first time cubes are rendered + head->compile(1.0f/16.0f); + body->compile(1.0f/16.0f); + leg0->compile(1.0f/16.0f); + leg1->compile(1.0f/16.0f); + leg2->compile(1.0f/16.0f); + leg3->compile(1.0f/16.0f); +} + +void SheepFurModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a) +{ + QuadrupedModel::prepareMobModel(mob, time, r, a); + + shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob); + head->y = 6 + sheep->getHeadEatPositionScale(a) * 9.0f; + headXRot = sheep->getHeadEatAngleScale(a); +} + +void SheepFurModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim) +{ + QuadrupedModel::setupAnim(time, r, bob, yRot, xRot, scale); + head->xRot = headXRot; +}
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