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-rw-r--r--Minecraft.Client/ServerCommandDispatcher.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/Minecraft.Client/ServerCommandDispatcher.cpp b/Minecraft.Client/ServerCommandDispatcher.cpp
index 51dd42fe..0c98aed5 100644
--- a/Minecraft.Client/ServerCommandDispatcher.cpp
+++ b/Minecraft.Client/ServerCommandDispatcher.cpp
@@ -56,10 +56,9 @@ void ServerCommandDispatcher::logAdminCommand(shared_ptr<CommandSender> source,
{
PlayerList *playerList = MinecraftServer::getInstance()->getPlayers();
//for (Player player : MinecraftServer.getInstance().getPlayers().players)
- for(AUTO_VAR(it, playerList->players.begin()); it != playerList->players.end(); ++it)
- {
- shared_ptr<ServerPlayer> player = *it;
- if (player != source && playerList->isOp(player))
+ for (auto& player : playerList->players )
+ {
+ if ( player && player != source && playerList->isOp(player))
{
// TODO: Change chat packet to be able to send more bits of data
// 4J Stu - Take this out until we can add the name of the player performing the action. Also if the target is a mod then maybe don't need the message?