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-rw-r--r--Minecraft.Client/RedDustParticle.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/Minecraft.Client/RedDustParticle.cpp b/Minecraft.Client/RedDustParticle.cpp
new file mode 100644
index 00000000..6a6ad1e1
--- /dev/null
+++ b/Minecraft.Client/RedDustParticle.cpp
@@ -0,0 +1,75 @@
+#include "stdafx.h"
+#include "..\Minecraft.World\JavaMath.h"
+#include "RedDustParticle.h"
+
+void RedDustParticle::init(Level *level, double x, double y, double z, float scale, float rCol, float gCol, float bCol)
+{
+ xd *= 0.1f;
+ yd *= 0.1f;
+ zd *= 0.1f;
+
+ // 4J Stu - If they are all 0 then this particle has been created differently
+ // If just red is 0 it could be because we have made redstone a completely different colour (eg blue)
+ if (rCol == 0 && gCol == 0 && bCol == 0)
+ {
+ rCol = 1;
+ }
+ float brr = (float) Math::random() * 0.4f + 0.6f;
+ this->rCol = ((float) (Math::random() * 0.2f) + 0.8f) * rCol * brr;
+ this->gCol = ((float) (Math::random() * 0.2f) + 0.8f) * gCol * brr;
+ this->bCol = ((float) (Math::random() * 0.2f) + 0.8f) * bCol * brr;
+ size *= 0.75f;
+ size *= scale;
+ oSize = size;
+
+ lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
+ lifetime = (int)(lifetime * scale);
+ noPhysics = false;
+}
+
+RedDustParticle::RedDustParticle(Level *level, double x, double y, double z, float rCol, float gCol, float bCol) : Particle(level, x, y, z, 0, 0, 0)
+{
+ init(level, x, y, z, 1, rCol, gCol, bCol);
+}
+
+RedDustParticle::RedDustParticle(Level *level, double x, double y, double z, float scale, float rCol, float gCol, float bCol) : Particle(level, x, y, z, 0, 0, 0)
+{
+ init(level, x, y, z, scale, rCol, gCol, bCol);
+}
+
+void RedDustParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
+{
+ float l = ((age + a) / lifetime) * 32;
+ if (l < 0) l = 0;
+ if (l > 1) l = 1;
+
+ size = oSize * l;
+ Particle::render(t, a, xa, ya, za, xa2, za2);
+}
+
+void RedDustParticle::tick()
+{
+ xo = x;
+ yo = y;
+ zo = z;
+
+ if (age++ >= lifetime) remove();
+
+ setMiscTex(7 - age * 8 / lifetime);
+
+ move(xd, yd, zd);
+ if (y == yo)
+ {
+ xd *= 1.1;
+ zd *= 1.1;
+ }
+ xd *= 0.96f;
+ yd *= 0.96f;
+ zd *= 0.96f;
+
+ if (onGround)
+ {
+ xd *= 0.7f;
+ zd *= 0.7f;
+ }
+}