diff options
Diffstat (limited to 'Minecraft.Client/PreStitchedTextureMap.cpp')
| -rw-r--r-- | Minecraft.Client/PreStitchedTextureMap.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.Client/PreStitchedTextureMap.cpp b/Minecraft.Client/PreStitchedTextureMap.cpp index 33e0b59e..eeccb628 100644 --- a/Minecraft.Client/PreStitchedTextureMap.cpp +++ b/Minecraft.Client/PreStitchedTextureMap.cpp @@ -26,11 +26,11 @@ PreStitchedTextureMap::PreStitchedTextureMap(int type, const wstring &name, cons this->missingTexture = missingTexture; // 4J Initialisers - missingPosition = nullptr; - stitchResult = nullptr; + missingPosition = NULL; + stitchResult = NULL; m_mipMap = mipmap; - missingPosition = static_cast<StitchedTexture *>(new SimpleIcon(NAME_MISSING_TEXTURE, NAME_MISSING_TEXTURE, 0, 0, 1, 1)); + missingPosition = (StitchedTexture *)(new SimpleIcon(NAME_MISSING_TEXTURE,NAME_MISSING_TEXTURE,0,0,1,1)); } void PreStitchedTextureMap::stitch() @@ -48,7 +48,7 @@ void PreStitchedTextureMap::stitch() //for (Tile tile : Tile.tiles) for(unsigned int i = 0; i < Tile::TILE_NUM_COUNT; ++i) { - if (Tile::tiles[i] != nullptr) + if (Tile::tiles[i] != NULL) { Tile::tiles[i]->registerIcons(this); } @@ -62,7 +62,7 @@ void PreStitchedTextureMap::stitch() for(unsigned int i = 0; i < Item::ITEM_NUM_COUNT; ++i) { Item *item = Item::items[i]; - if (item != nullptr && item->getIconType() == iconType) + if (item != NULL && item->getIconType() == iconType) { item->registerIcons(this); } @@ -121,7 +121,7 @@ void PreStitchedTextureMap::stitch() int height = image->getHeight(); int width = image->getWidth(); - if(stitchResult != nullptr) + if(stitchResult != NULL) { TextureManager::getInstance()->unregisterTexture(name, stitchResult); delete stitchResult; @@ -216,7 +216,7 @@ void PreStitchedTextureMap::makeTextureAnimated(TexturePack *texturePack, Stitch // TODO: [EB] Put the frames into a proper object, not this inside out hack vector<Texture *> *frames = TextureManager::getInstance()->createTextures(filename, m_mipMap); - if (frames == nullptr || frames->empty()) + if (frames == NULL || frames->empty()) { return; // Couldn't load a texture, skip it } @@ -248,10 +248,10 @@ StitchedTexture *PreStitchedTextureMap::getTexture(const wstring &name) app.DebugPrintf("Not implemented!\n"); __debugbreak(); #endif - return nullptr; + return NULL; #if 0 StitchedTexture *result = texturesByName.find(name)->second; - if (result == nullptr) result = missingPosition; + if (result == NULL) result = missingPosition; return result; #endif } @@ -272,10 +272,10 @@ Texture *PreStitchedTextureMap::getStitchedTexture() // 4J Stu - register is a reserved keyword in C++ Icon *PreStitchedTextureMap::registerIcon(const wstring &name) { - Icon *result = nullptr; + Icon *result = NULL; if (name.empty()) { - app.DebugPrintf("Don't register nullptr\n"); + app.DebugPrintf("Don't register NULL\n"); #ifndef _CONTENT_PACKAGE __debugbreak(); #endif |
