diff options
Diffstat (limited to 'Minecraft.Client/PistonPieceRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/PistonPieceRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/PistonPieceRenderer.cpp b/Minecraft.Client/PistonPieceRenderer.cpp index 8fca15e4..b33df7b2 100644 --- a/Minecraft.Client/PistonPieceRenderer.cpp +++ b/Minecraft.Client/PistonPieceRenderer.cpp @@ -15,7 +15,7 @@ PistonPieceRenderer::PistonPieceRenderer() void PistonPieceRenderer::render(std::shared_ptr<TileEntity> _entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<PistonPieceEntity> entity = std::dynamic_pointer_cast<PistonPieceEntity>(_entity); + std::shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(_entity); Tile *tile = Tile::tiles[entity->getId()]; if (tile != NULL && entity->getProgress(a) <= 1) // 4J - changed condition from < to <= as our chunk update is async to main thread and so we can have to render these with progress of 1 |
