diff options
Diffstat (limited to 'Minecraft.Client/PistonPieceRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/PistonPieceRenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/PistonPieceRenderer.cpp b/Minecraft.Client/PistonPieceRenderer.cpp index b33df7b2..1ce084cf 100644 --- a/Minecraft.Client/PistonPieceRenderer.cpp +++ b/Minecraft.Client/PistonPieceRenderer.cpp @@ -12,10 +12,10 @@ PistonPieceRenderer::PistonPieceRenderer() tileRenderer = NULL; } -void PistonPieceRenderer::render(std::shared_ptr<TileEntity> _entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) +void PistonPieceRenderer::render(shared_ptr<TileEntity> _entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(_entity); + shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(_entity); Tile *tile = Tile::tiles[entity->getId()]; if (tile != NULL && entity->getProgress(a) <= 1) // 4J - changed condition from < to <= as our chunk update is async to main thread and so we can have to render these with progress of 1 @@ -60,7 +60,7 @@ void PistonPieceRenderer::render(std::shared_ptr<TileEntity> _entity, double x, } } - + void PistonPieceRenderer::onNewLevel(Level *level) { delete tileRenderer; |
