aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h
new file mode 100644
index 00000000..485f63ef
--- /dev/null
+++ b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h
@@ -0,0 +1,34 @@
+#pragma once
+#include <vectormath\cpp\vectormath_aos.h>
+class ClipChunk_SPU
+{
+public:
+ void *chunk;
+ int globalIdx;
+ bool visible;
+ float aabb[6];
+ int xm, ym, zm;
+};
+
+
+class LevelRenderer_cull_DataIn
+{
+public:
+ static const int sc_listSize = 8000;
+ float fdraw[6 * 4];
+ Vectormath::Aos::Matrix4 clipMat;
+ int numClipChunks;
+ ClipChunk_SPU* pClipChunks;
+ int numGlobalChunks;
+ unsigned char* pGlobalChunkFlags;
+ int chunkLists;
+ int numToRender_layer0;
+ int numToRender_layer1;
+ int* listArray_layer0; // where to output the display lists to be rendered
+ int* listArray_layer1;
+ float* zDepth_layer0;
+ float* zDepth_layer1;
+ float maxDepthRender;
+ float maxHeightRender;
+ int padding[3];
+};