diff options
Diffstat (limited to 'Minecraft.Client/PS3/PS3Extras')
4 files changed, 0 insertions, 288 deletions
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj deleted file mode 100644 index 74c78a6a..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\HookSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{F749F5D0-B972-4E99-8B4B-2B865D4A8BC9}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj deleted file mode 100644 index 9dd6a130..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\ManualSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{B6B851C9-DC76-4A5B-9AFE-6CF944BFB502}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj deleted file mode 100644 index 69d3882c..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\IThread.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\MultiThreadedHookSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="ThreadPS3.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{E9BC25AD-CFFD-43B6-ABEC-CA516CADD296}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj deleted file mode 100644 index 9515f936..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\ReplaceNewDeleteSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{B0416FCD-A32B-4F91-93D1-4EDFF99F740B}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |
