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-rw-r--r--Minecraft.Client/OcelotModel.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.Client/OcelotModel.h b/Minecraft.Client/OcelotModel.h
new file mode 100644
index 00000000..6e984f12
--- /dev/null
+++ b/Minecraft.Client/OcelotModel.h
@@ -0,0 +1,43 @@
+#pragma once
+
+#include "Model.h"
+
+class OcelotModel : public Model
+{
+private:
+ ModelPart *backLegL, *backLegR;
+ ModelPart *frontLegL, *frontLegR;
+ ModelPart *tail1, *tail2, *head, *body;
+
+ static const int SNEAK_STATE = 0;
+ static const int WALK_STATE = 1;
+ static const int SPRINT_STATE = 2;
+ static const int SITTING_STATE = 3;
+
+ int state;
+
+ static const float xo;
+ static const float yo;
+ static const float zo;
+
+ static const float headWalkY;
+ static const float headWalkZ;
+ static const float bodyWalkY;
+ static const float bodyWalkZ;
+ static const float tail1WalkY;
+ static const float tail1WalkZ;
+ static const float tail2WalkY;
+ static const float tail2WalkZ;
+ static const float backLegY;
+ static const float backLegZ;
+ static const float frontLegY;
+ static const float frontLegZ ;
+
+public:
+ OcelotModel();
+
+ void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
+ void render(OcelotModel *model, float scale, bool usecompiled);
+ void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
+ void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a);
+}; \ No newline at end of file