aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/MushroomCowRenderer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.Client/MushroomCowRenderer.cpp')
-rw-r--r--Minecraft.Client/MushroomCowRenderer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/MushroomCowRenderer.cpp b/Minecraft.Client/MushroomCowRenderer.cpp
index 688fab5c..b34ffaf1 100644
--- a/Minecraft.Client/MushroomCowRenderer.cpp
+++ b/Minecraft.Client/MushroomCowRenderer.cpp
@@ -9,21 +9,21 @@ MushroomCowRenderer::MushroomCowRenderer(Model *model, float shadow) : MobRender
{
}
-void MushroomCowRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
+void MushroomCowRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
{
- // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr<Entity> we have here -
+ // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
- //shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob);
+ //std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob);
// 4J Stu - No need to do the cast, just pass through as-is
MobRenderer::render(_mob, x, y, z, rot, a);
}
-void MushroomCowRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
+void MushroomCowRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
{
- // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr<Mob> we have here -
+ // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Mob> we have here -
// do some casting around instead
- shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob);
+ std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob);
MobRenderer::additionalRendering(mob, a);
if (mob->isBaby()) return;
bindTexture(TN_TERRAIN); // 4J was "/terrain.png"