aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/MultiPlayerGameMode.h
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.Client/MultiPlayerGameMode.h')
-rw-r--r--Minecraft.Client/MultiPlayerGameMode.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/Minecraft.Client/MultiPlayerGameMode.h b/Minecraft.Client/MultiPlayerGameMode.h
index c84410fa..76aa8fc8 100644
--- a/Minecraft.Client/MultiPlayerGameMode.h
+++ b/Minecraft.Client/MultiPlayerGameMode.h
@@ -10,8 +10,8 @@ private:
int xDestroyBlock;
int yDestroyBlock;
int zDestroyBlock;
+ shared_ptr<ItemInstance> destroyingItem;
float destroyProgress;
- float oDestroyProgress;
int destroyTicks; // 4J was float but doesn't seem to need to be
int destroyDelay;
bool isDestroying;
@@ -39,6 +39,7 @@ private:
int carriedItem;
private:
+ bool sameDestroyTarget(int x, int y, int z);
void ensureHasSentCarriedItem();
public:
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
@@ -55,6 +56,7 @@ public:
virtual bool hasMissTime();
virtual bool hasInfiniteItems();
virtual bool hasFarPickRange();
+ virtual bool isServerControlledInventory();
// 4J Stu - Added so we can send packets for this in the network game
virtual bool handleCraftItem(int recipe, shared_ptr<Player> player);