diff options
Diffstat (limited to 'Minecraft.Client/LevelRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/LevelRenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/LevelRenderer.cpp b/Minecraft.Client/LevelRenderer.cpp index f05c1175..4cdb0cbe 100644 --- a/Minecraft.Client/LevelRenderer.cpp +++ b/Minecraft.Client/LevelRenderer.cpp @@ -540,7 +540,7 @@ void LevelRenderer::renderEntities(Vec3 *cam, Culler *culler, float a) { // 4J-PB - changing this to be per player //if (entity == mc->cameraTargetPlayer && !mc->options->thirdPersonView && !mc->cameraTargetPlayer->isSleeping()) continue; - std::shared_ptr<LocalPlayer> localplayer = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer> localplayer = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); if (localplayer && entity == mc->cameraTargetPlayer && !localplayer->ThirdPersonView() && !mc->cameraTargetPlayer->isSleeping()) continue; @@ -2788,7 +2788,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar break; case eParticleType_instantSpell: particle = std::shared_ptr<Particle>(new SpellParticle(lev, x, y, z, xa, ya, za)); - std::dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16); + dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16); break; case eParticleType_note: particle = std::shared_ptr<Particle>( new NoteParticle(lev, x, y, z, xa, ya, za) ); @@ -2863,7 +2863,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar else if( ( eParticleType >= eParticleType_tilecrack_base ) && ( eParticleType <= eParticleType_tilecrack_last ) ) { int id = PARTICLE_CRACK_ID(eParticleType), data = PARTICLE_CRACK_DATA(eParticleType); - particle = std::dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) ); + particle = dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) ); } } |
