diff options
Diffstat (limited to 'Minecraft.Client/LevelRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/LevelRenderer.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Minecraft.Client/LevelRenderer.cpp b/Minecraft.Client/LevelRenderer.cpp index d9510a53..c1b4850c 100644 --- a/Minecraft.Client/LevelRenderer.cpp +++ b/Minecraft.Client/LevelRenderer.cpp @@ -61,6 +61,7 @@ #include "..\Minecraft.World\SoundTypes.h" #include "FrustumCuller.h" #include "..\Minecraft.World\BasicTypeContainers.h" +#include "Common/UI/UIScene_SettingsGraphicsMenu.h" //#define DISABLE_SPU_CODE @@ -426,8 +427,11 @@ void LevelRenderer::allChanged(int playerIndex) Tile::leaves->setFancy(mc->options->fancyGraphics); lastViewDistance = mc->options->viewDistance; + int realviewDistance = UIScene_SettingsGraphicsMenu::LevelToDistance(3 - mc->options->viewDistance) + 2; + int realrenderArea = (realviewDistance * realviewDistance * 4); + // Calculate size of area we can render based on number of players we need to render for - int dist = (int)sqrtf( (float)PLAYER_RENDER_AREA / (float)activePlayers() ); + int dist = (int)sqrtf( (float)realrenderArea / (float)activePlayers() ); // AP - poor little Vita just can't cope with such a big area #ifdef __PSVITA__ |
