diff options
Diffstat (limited to 'Minecraft.Client/ItemInHandRenderer.h')
| -rw-r--r-- | Minecraft.Client/ItemInHandRenderer.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Minecraft.Client/ItemInHandRenderer.h b/Minecraft.Client/ItemInHandRenderer.h new file mode 100644 index 00000000..dee51a7f --- /dev/null +++ b/Minecraft.Client/ItemInHandRenderer.h @@ -0,0 +1,40 @@ +#pragma once + +class Minecraft; +class ItemInstance; +class Minimap; +class Mob; +class TileRenderer; +class Tesselator; + +class ItemInHandRenderer +{ +private: + Minecraft *mc; + shared_ptr<ItemInstance> selectedItem; + float height; + float oHeight; + TileRenderer *tileRenderer; + static int list, listGlint; + +public: + // 4J Stu - Made public so we can use it from ItemFramRenderer + Minimap *minimap; + +public: + ItemInHandRenderer(Minecraft *mc, bool optimisedMinimap = true); // 4J Added optimisedMinimap param + void renderItem(shared_ptr<Mob> mob, shared_ptr<ItemInstance> item, int layer, bool setColor = true); // 4J added setColor parameter + static void renderItem3D(Tesselator *t, float u0, float v0, float u1, float v1, int width, int height, float depth, bool isGlint); // 4J added isGlint parameter +public: + void render(float a); + void renderScreenEffect(float a); +private: + void renderTex(float a, Icon *slot); + void renderWater(float a); + void renderFire(float a); + int lastSlot; +public: + void tick(); + void itemPlaced(); + void itemUsed(); +}; |
